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  1. #1
    Player
    Mireille's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    319
    Character
    Mireille Celestine
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Chezen View Post
    Being able to feel like one progressed is the key thing to what people look for in mmos, I think. That might mean they need something that seems easy to you, because it's hard to them. If people can't progress, they won't play.
    Exactly the point Yoshi-P made in letter XII.
    (1)

  2. #2
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Alicia_WM View Post
    Casual: People who realize that this and other games are just that - games. They typically are pursuing a college degree, or otherwise working a full time job. These people want to log on and just have some fun.

    Hardcore: People who have no real life obligations, and therefore view the game as most casual players would real life. They think the game matters, and so want to be better than everyone in the virtual world because they are neckbeards in real life.
    Done in one (page).
    Moreover, most "hardcore" have an idea of "hard work" that equates to "waiting in a spot for multiple hours, getting bored to death while doing nothing at all, while the mob spawns". Which is absolutely laughable.
    This too.
    There are alot of ways to explain if you are a casual or hardcore MMO player, but flat out generalizing the Hardcore players as "Neckbeards" is flat out insulting.
    You mean just like those who accuse us of wanting everything at level 1 when in reality we're just looking for a reasonable amount of progression in the time we do have to devote to the game?

    It's always been about time available, and as some of us get older, we become more critical of how we spend our time. I used to be able to go on leveling binges in Lineage II and (eventually) FFXI back when I was still in school, but I don't have that kind of time anymore to devote to a game.

    Either way, the casual crowd is not asking for everything handed to them. We're not asking for endgame items or excaliburs and murgleis' dropped into our inboxes.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    89
    Quote Originally Posted by Randis View Post
    Please define hardcore and casual, cos i get the feeling that your thread is inspired by the recent NM discussion where everyone who was against 24 nm pop was flamed by a some camping fetish LS.

    Hardcore = accomplishment (gear) comes with hard work...
    Casuals = i don't have time to play so gimme everything at level 1

    I really hate casuals its cause of em MMO's get screwed since companies want to please everybody Wowcraft is a very good example.
    (18)

  4. #4
    Player
    Carmillia's Avatar
    Join Date
    Mar 2011
    Posts
    154
    Character
    Carmillia Burana
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Magiksmurf View Post
    Hardcore = accomplishment (gear) comes with hard work...
    Casuals = i don't have time to play so gimme everything at level 1

    I really hate casuals its cause of em MMO's get screwed since companies want to please everybody Wowcraft is a very good example.
    That's totally not true, I'm casual and I don't want everything at rank1 or whatever. Casual are about not having Time sink activities that makes no sense whatsoever. We want challenges! hard fight! We can work hard on things we want but it will just takes longer!
    (0)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Because its not fair that someone works 10 times harder then me and has more stuff

    I shouldnt have to work for my gear


    (please note im a hardcore, probly hardcore even by hardcore standards, but the above is literaly what i see)

  6. #6
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by TheVedis View Post
    Because its not fair that someone works 10 times harder then me and has more stuff

    I shouldnt have to work for my gear


    (please note im a hardcore, probly hardcore even by hardcore standards, but the above is literaly what i see)
    I am sorry for this is an old post but.. really? You were the 1st one opposed to my idea of optional cap with greater reward for completion under cap with your hyprocitical argument saying that everyone should be entitled to the same gears regardless of the difficulty (see effort) you put in getting them... You may have changed your mind but it's completely the opposite of your comment above.

    On the thread, I think that casuals and hardcore should be entitled to the same stuff but it should be acquired in the same fashion. To be a casual doesn't mean he doesn't know how to play and cannot do hard content. A causal just has less time to spend on a game than a hardcore, but like Yoshi-P said
    Casual on the week nights, hardcore on the weekend
    That is what I think describe a lot of people.

    So yes casuals should be able to get the same stuff the hardcore players get, because they will get them the same way, might just take a casual player more time to get the good stuff.
    (0)

  7. #7
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    MMOs weren't really about hardcore gamers, they were about people who wanted to nerd out. The people who feel entitled have almost no good nerd interests, they just spam. We need to put the nerd back into gaming, this isn't a joke.
    (22)

  8. #8
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Casuals paid for the game exactly as much as the hardcore. Like it or not.
    (29)

  9. #9
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Abriael View Post
    Casuals paid for the game exactly as much as the hardcore. Like it or not.
    how much you pay for a game doesnt dictate how good your gear has to be compared to someone who plays more then you

  10. #10
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by TheVedis View Post
    how much you pay for a game doesnt dictate how good your gear has to be compared to someone who plays more then you
    it should dictate what you have access to, and that "what" is "everything".

    Quote Originally Posted by Magiksmurf View Post
    Hardcore = accomplishment (gear) comes with hard work...
    Casuals = i don't have time to play so gimme everything at level 1
    Strawman argument. No one is asking for "everything at level 1"

    Moreover, most "hardcore" have an idea of "hard work" that equates to "waiting in a spot for multiple hours, getting bored to death while doing nothing at all, while the mob spawns". Which is absolutely laughable.
    (38)
    Last edited by Abriael; 04-13-2011 at 10:00 AM.

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