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  1. #181
    Player
    Jeronlmo's Avatar
    Join Date
    Apr 2011
    Posts
    384
    Character
    Jeronlmo Sai
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I cant see those of us who got threw complaining.

    "Everybody" Must mean those who couldn't win.
    (0)

  2. #182
    Player
    Jeronlmo's Avatar
    Join Date
    Apr 2011
    Posts
    384
    Character
    Jeronlmo Sai
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    The only bonus to making it so easy that i could solo most of it, mules were easy to bring threw.
    (0)

  3. #183
    Player
    Anathiel's Avatar
    Join Date
    Mar 2011
    Posts
    378
    Character
    Anathiel Nocere
    World
    Leviathan
    Main Class
    Marauder Lv 50
    So they nerfed cop years after it came out and only new people that need to do it can duo or solo it? Is this for all missions or just promy's?
    (0)

  4. #184
    Player
    Poipori's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Poipori Mordion
    World
    Tonberry
    Main Class
    Black Mage Lv 50
    stop thinking that casual = easy mode.

    casual players want challenge too, stop thinking like casual players are the cause of all the bad changes.
    (2)

  5. #185
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by TheVedis View Post
    actualy it was gimped because EVERYBODY complained about difficulty
    Actually it was gimped because a large part of the playerbase complained not about difficulty, but about having to store multiple armor sets for every level cap, which is a silly thing to begin with.

    Nothing to do with difficulty, as much as with a simple practical reason.
    (0)

  6. #186
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Abriael View Post
    Actually it was gimped because a large part of the playerbase complained not about difficulty, but about having to store multiple armor sets for every level cap, which is a silly thing to begin with.

    Nothing to do with difficulty, as much as with a simple practical reason.
    nope, thats not how it worked

    if thats how it was, then they woulda removed the cap
    they didnt, they just made the fights easier

  7. #187
    Player
    Jeronlmo's Avatar
    Join Date
    Apr 2011
    Posts
    384
    Character
    Jeronlmo Sai
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    It was just CoP.

    They actually nerfed it 2-3 times, the first time made it so most went from maby 40+ tries to 5-10. The final nerf made every fight uncapped, most jobs can solo tenzen.

    Massive casuals begged for "easy mode", there ya go.
    (1)

  8. #188
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by TheVedis View Post
    if thats how it was, then they woulda removed the cap
    Which is exactly what they did?
    (0)

  9. #189
    Player
    Jeronlmo's Avatar
    Join Date
    Apr 2011
    Posts
    384
    Character
    Jeronlmo Sai
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    If the larger portion of the community in 11 was casual, which it was by far, then argueing it was the larger side of the community that wanted CoP gimped doesnt really help your side.

    It was also made easier long before level sync came out, which is the system that helped with armor sets, CoP being easier had nothing to do with it.
    (0)

  10. #190
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Poipori View Post
    stop thinking that casual = easy mode.

    casual players want challenge too, stop thinking like casual players are the cause of all the bad changes.
    Casual in a way does mean easy mode, How would you make something challenge but casual? If it's too hard then it take to much time and casual wont have much time to do it and for hardcore players it be to easy because they have more time and get it done faster anyways. If you make it hardcore then casual can't do them at all it would take them weeks.

    Yoshi-p said he was going to make two system

    4player= casual pretty easy only need tank,heal,two dps pretty good challenge but still easy to do not much planing to do.

    and

    8player= Hardcore, you need to plan things out very good challenge need maybe two tanks.

    I said this on other topic and what did i get? "Casual" saying finding 4players is still hard it take to much time -.- wow is 5player and it's a Casual game so really 4 players is pretty good for Casual.
    (0)
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