Quote Originally Posted by Wolfie View Post
A proper queue system is dependent on ways to get people OFF the servers, which this game doesn't have. There are no AFK timers and people who log out are actively punished for it. There's a huge incentive to leave your character logged in all day, even when not playing.
That doesn't have anything to do with the queue system itself though, does it? AFKers not being kicked from the servers is a problem, but it's a problem regardless of whether or not there's a queue.

The way it works right now, player A could try to get in the game for hours without success whereas player B could get in at the first try. I think it's safe to say that this "method" is less than optimal.