Quote Originally Posted by Ryamatsu View Post
4. I see dozens if not hundreds of people standing around doing nothing while those that want to play get server is full. How hard would it be to make an idle timeout FORCED on players until population stabilizes? People tell me they AFK for hours in fear of not getting back in, thus causing a bigger problem. Everyone is afraid to log off, sending server capacity to maximum. Even FFXI had a AFK disconnect option.
exactly, an option. by default it was 60 minutes, but you can set it off so you never log off. and this was meant so that people can have AFK markets (which this game solved by having retainers)

Quote Originally Posted by Balzaque View Post
still their fault for making only a 2 day open beta to test the exact thing that is breaking up right now, this problems didnt happen last week exactly because there were enough ppl on they should have made it a longer beta test and tried to convince more and more players to join even if they needed to wipe everything afterward. and even if they were confident that everything was working ok and had an estimation on how many players were going to play they need to have a back up plan, so you are not prepared in case your game become a huge success? o.O??

and really, i cant understand how today, with so many titles out, someone launches a game without a working queue for login and an AFK disconnect implemented. everything would be better then current system, better to have a 30k+ queue then to have to try endless for a dim chance of getting in. i feel like im back in 2000 playing Dragon Raja for the first time =P
It's still not technically an Open Beta... that would imply everybody can jump on and play just by having an account. This is still somewhat limited to P4 people plus those who didn't get in that pre-ordered.