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  1. #1
    Player
    TokyieRage's Avatar
    Join Date
    Jan 2012
    Location
    Ul'Dah
    Posts
    218
    Character
    Tokyo Jack
    World
    Hyperion
    Main Class
    Gladiator Lv 50

    Wanderer's Palace Pudding

    So is there a strategy to this fight? Ive done it with 3 different groups and we couldnt get passed it.
    (0)

  2. #2
    Player
    Gukster's Avatar
    Join Date
    Jul 2011
    Posts
    66
    Character
    Mata Reiver
    World
    Hyperion
    Main Class
    Gladiator Lv 82
    We had WAR, WHM, DRG, BRD and beat it.

    Our sequence for the Slimes was White, Green, then Purple. Once she started spawning the Blue we put him on priority because he heals. When the Yellow one spawned, which is the last one, our order was Blue, Yellow, White, Green, then Purple. The last three don't really matter; it's the last two you have to worry about.

    Binding the big slime when she sends all the little ones after you is a good practice, and Fluid aura after bind wears just to try and minimize a Fire -> Amorphic Spike combo. The minions spawn on a timer, not sure of the time; but the faster you do initial damage the faster you spawn the blue(we spawned ours the second wave) it's really still a DPS race. Maximize the DMG you do between minion spawns. On DRG I save my Blood for Blood/Power Surge for a Dragonfire Dive AoE DMG then used my Spineshatter on Blue and it would usually die. BRD's Rain of Death is very helpful(seeing as it reduces DMG dealt) to start the wave killing. After the WAR gets about a second Wrath stack he should save his Steel Cyclone(With Berkserk possibly) for the minions. A DRG can also use a Ring of Talons to kill off a mob to DMG other Mobs,; although, spamming this may be detrimental on account of DMG loss to Blue and Yellow.
    (0)
    Last edited by Gukster; 08-26-2013 at 09:57 PM.

  3. #3
    Player
    Vrashnahk's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4
    Character
    Vrashnahk Demonthrall
    World
    Tonberry
    Main Class
    Archer Lv 50
    Blue, Yellow, White, Green, then Purple. Got it!

    What about the "fixation" part when the big Flan targets a non-tank player? Do you just kite it around?
    (0)

  4. #4
    Player
    yagyujubei's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Ramza Beowulve
    World
    Balmung
    Main Class
    Pugilist Lv 56
    strat for my group was pretty simple. WAR WHM BRD BLM

    dps the slime, and everyone should stay close together so that when his ads pop they wont be too spread out to hit fully with your AoEs. so when they pop you AoE them down really fast, and move away while the BRD binds the slime while it's in it's targeting mode. once the slime is back on the tnak you rinse and repeat. the blue slime should take precedence over the others in killing order, but you should really be hitting them all equally with this strat anyway.
    (0)

  5. #5
    Player
    Valsh's Avatar
    Join Date
    Aug 2013
    Posts
    118
    Character
    Nala Valsharess
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Didn't even know they did stuff, they die incredibly fast. Smash adds, kite boss during fixate and execute him with a limitbreak.
    (0)

  6. #6
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Vrashnahk View Post
    Blue, Yellow, White, Green, then Purple. Got it!

    What about the "fixation" part when the big Flan targets a non-tank player? Do you just kite it around?
    Yep. You want the adds dead by then because they will chase the player the boss is eyeing and Heavy them. While the boss has eyes on someone they will use an extremely damaging attack that I believe will likely one-shot any non-tank. Whoever is being chased should just stay away from the boss, my group has had a BRD often for this fight and they can just Shadowbind the boss to give everyone some breathing room.

    My group just AOE'd them down (I even helped out with Cleric Stance/Swiftcast Holy followed by a regular Holy). They are weak enough that you can single target burn them down just fine if you work out an order.
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  7. #7
    Player
    Aedra's Avatar
    Join Date
    Aug 2013
    Posts
    117
    Character
    Aedra Laevatein
    World
    Masamune
    Main Class
    Conjurer Lv 70
    The most dangerous adds is white one as it cast heavy. The next most dangerous is purple as it cast paralyze. You might have been really lucky that you kill purple as last one since you'll be paralyzed while running away. If your WHM got focus and paralyzed while running then you are doom.
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