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  1. #91
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Zezlar View Post
    To be honest, I expected more from a professional writer.
    There isn't much more to say in the face of the abuse of the worst kind of hyperbole to make a false point.
    (0)

  2. #92
    Player
    Kraggy's Avatar
    Join Date
    Apr 2011
    Posts
    445
    Character
    Kerin Kor
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Cichy View Post
    I agree on item design. Aesthetically speaking they look great but everything is simply +2 more of previous stat. It's super boring and adds nothing to the gameplay.
    FF games are not based on WOW-like stats where players get asinine stats like 100ks HPs, the combat mechanics in FFs don't rely on mega-stupid numbers. +1, +2 are there to pander to the mix/maxers, which is great, the game doesn't rely no your having HQ gear or GTFO, unlike WOW etc.
    (1)

  3. #93
    Player
    Kraggy's Avatar
    Join Date
    Apr 2011
    Posts
    445
    Character
    Kerin Kor
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Shiyo View Post
    The dungeons themselves have no story, no plot, nothing interesting either, but at least they're fun for now. "Go here, kill everything inside". Trash - > boss - > loot will eventually get boring too.
    You mean just like all other MMOs?

    Dungeons should NOT be the place where stories are told, least of all large-group ones.
    (0)

  4. #94
    Player
    Keres's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Taja Shin
    World
    Excalibur
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Zezlar View Post
    To be honest, I expected more from a professional writer.
    He's been trolling ever since the 1.0 launch, when he flamed anyone who had anything bad to say about it. Just leave him be.

    (For the record, I like the game, I just don't like people who habitually pick fights.)
    (3)

  5. #95
    Player
    AlexandeRW's Avatar
    Join Date
    Jun 2012
    Posts
    25
    Character
    Deirdre Teigan
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Kraggy View Post
    FF games are not based on WOW-like stats where players get asinine stats like 100ks HPs, the combat mechanics in FFs don't rely on mega-stupid numbers. +1, +2 are there to pander to the mix/maxers, which is great, the game doesn't rely no your having HQ gear or GTFO, unlike WOW etc.

    I don't believe that's the point. Adding +1 or +2 to a stat is perfectly fine to keep the numbers low. What is not fine, and quite frankly boring (in my opinion of course) is when that's all the stat an item contains. "Hurray! Armor! This breastplate with 50 def and 7 vit is far superior to the previous breastplate of 49 def and 6 vit". What the thread hints at are enhancements to JAs, to JTs, to combat strategy, not simply "STR good. Add STR".
    Hypothetical example: a choice between random linen hat that has 10 MND for cnjr, or Whm AF that has 8 MND, 20 mp, and 'enhances cure potency'. One is boring, the other is not.
    (2)

  6. #96
    Player
    Illusion's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    97
    Character
    Xuro Deluxe
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    I'm having a great time in game with ANC, that was today as I was able to get in game which I doubt will be the case tomorrow. I haven't had this much fun in an MMO for a long time.
    (0)

  7. #97
    Player
    Raknar's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Rosule Dunlave
    World
    Hyperion
    Main Class
    Dragoon Lv 60
    I've been having issues with the duty finder and it actually finding anything for about 4 hours straight now...
    (0)

  8. #98
    Player
    Albela_Killingifritcom's Avatar
    Join Date
    Jul 2011
    Location
    San d'Oria
    Posts
    167
    Character
    Albela Killingifrit
    World
    Sargatanas
    Main Class
    Archer Lv 28
    Quote Originally Posted by Shiyo View Post
    Where's starting naked and no skills/abilities/mp/hp and needing to find capsules, splitting it properly between classes who need it, and slowly unlocking your party? Where are the objectives? The need to avoid aggro or you lose time(Nyzul), find the mob family you need to kill, don't aggro the NM's because it'll waste time or potentially kill you, the rush to go fast and skip things you don't need to complete the objective where is anything interesting like we had in FFXI dungeons? All I see is "kill trash, kill boss, collect loot". Where is all the cool stuff?

    Why is that all dungeons are? Why don't they have interesting innovative mechanics like FFXI or single player games do?
    bcause the kretis and pletis who plays this game dont want a "ffxi kopy". but apperently a wow kopy is perfektly fine. oh please.

    also the devs are doin evrything in their mite to make this game diffrent from ffxi. apparently they learnt nothing from ffxi.
    (2)

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