Agree with OP, +1.

Also, what's with stats now? VIT = HP only is so ridiculous, it really makes me just feel like I'm railroaded into melding these bland stats (or mostly useless off-stats) to cap and just waiting for the next piece with more of the same. I'd like to see some more variety as well, but I'm willing to overlook it for now because I like the new shields

I hope that with the P4 beta being so short and the next update coming (relatively) soon they'll realize that maybe people aren't really looking for stat boosts of the simplest kind. They could be laying a very basic groundwork for something bigger, but saying that is a big leap of faith I doubt I'd take at this point. Even worse, this could be actually what people want and I... I just don't understand the world.

Even the most basic layer of complexity if added would really improve this game, and I really don't care how it comes (although like I said VIT should be physical mitigation imho, pet peeve). Just make it so I don't have to climb a straight statistical ladder, I can climb a tree, and branch out my class a bit more (see what I did there?).

With that said, I'll be subbing 180 days right away anyway. ^^