I'm not sure if it matters what you say.
I've been here for a while. It seems Square has made its decisions. The direction is set in stone.

My concerns where largely ignored or ridiculed by the comunity. The appeal of NMs replaced with lootless FATES, open world dungeons replaced with instanced things you have no opportunity to explore on your own, battle system toned down, elements don't matter, art direction's largely ignoring the appeal of beautiful practical looking gear, animations had to be removed instead of reworked.
I still don't know how it will all turn out so I can't make any rash judgments, but I'm just not to keen on some of these changes.