The Problem is if someone wants to stay online while afk he'll always find a way - afk-kick-timer? - we'll just see a lot of afk'ers running against walls because their users put a weight on the w key![]()
The Problem is if someone wants to stay online while afk he'll always find a way - afk-kick-timer? - we'll just see a lot of afk'ers running against walls because their users put a weight on the w key![]()
Im sure, but ill take my chances. If it successfully kicks 50% of those AFKing to hold a spot it did a better job than square is doing with maintenance and login restrictions.

This isn't the case on other games. Very few people go afk and intend to stay afk for extended periods of time while attempting to remain logged in. I'm sure it does indeed happen, but the vast majority of people who go afk are not thinking about how to stay online while they're gone.
I'm sure in the vast majority of other games that's true. But at the same time the vast majority of other games are not experiencing these problems now.This isn't the case on other games. Very few people go afk and intend to stay afk for extended periods of time while attempting to remain logged in. I'm sure it does indeed happen, but the vast majority of people who go afk are not thinking about how to stay online while they're gone.
I'm saying that as a result of the login restrictions (which have been published by square numerous times in the news section) players are staying logged in to avoid queues and server full messages.
It's the nature of these login restrictions that keep players logged in. I believe in this case a large proportion (maybe not a majority) of players are staying logged in to keep their place on the server.
This is why i'm questioning squares solution and proposing one of my own with the hopes somebody who is responsible for these fixes within square reads this and thinks about a comprehensive approach to solving the overcrowding issue rather than the multitude of linear approaches we have experienced since the start of beta 4.
I'm not saying it's a bad idea, I'm just expecting the worst and that's what I came up with, of course (almost) no one does this in other games, but that's because You can always log back in right away.
But true, it's worth a try. Not everyone will resort to such sneaky tactics.

Dumbest idea ever. No offense. Not you, just the idea. I payed for the game just like you. I should be able to AFK all day if I want (I dont do it I am playing the whole time). The problem should be fixed so we can all get on, not by turning the paying costumers against each other for a chance to play a game we all paid for. If I couldn't get in, I wouldn't blame people afking, I would blame SE. Your solution would just let them get away with not providing an entertaining experience for everyone. It's like saying people who go to the bathroom at sporting events shouldn't be allowed back in because other people who couldn't get in want their seats now. Now if all those people paid to get in and couldn't, you dont blame the people not sitting down and watching the whole game, you blame the management for selling more tickets than seats they had.
Wait... What???
Most games have that Anti-AFK system, and none of them had any problem with that, ppl did not stop playing because of that, ppl learned either how to counter it, or just don't go afk for more than 20~30 minutes... Your making a wrong comparison there... It's more like ppl leaving the sporting events to do whatever they wanted to do for say... an hour and then wanting to go back... Or going to a movie, leave it in the middle of the session and just go back in another session like 3 hours later to see the rest of the movie, just cause you paid for it...
Well, whatever... Just my 2 cents.

A timer will help. It won't correct the problem 100%, but maybe it can reduce the login delays down from several hours, to something more reasonable. This is not about people idling to use the rest room, getting a snack, answering the phone, etc... this is about people who stop playing and do something else, leaving the game idling sometimes for hours, simply so they can play again at a later time. Kick all these people off and I'm sure nobody will have to wait as long as we have been to login.
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