Yoshi doesn't want players to be stressed. For many MMORPG players these days, thinking AT ALL is very stressful. Dumbing down the game helps keep that stress under control. Aren't you glad MMORPGs are designed for people who can't handle the complexity of MMORPGs, or basic math, or basic thinking these days? It's spiffy.

I don't think the loot system is the only thing that people will be questioning ones the new game shine wears off. This game is all around simplistic. Games don't have to be ridiculously complex to be enjoyable (got Europa universalis for that but I do think they need to engage your mind SOMEWHAT or they are just boring exercises and time sink about on par with watching TV.