Have you tried the Materia system?
Have you tried the Materia system?
The materia system is nothing but the same stats with a cap on how much of that stat you can put depending on the items ilvl. It's the same thing. Put as much str/int/dex/vit/mnd until you can't anymore, then put determ/piety. No thought.
I'm sorry but MMORPGs are not for you if you want cool stats Diablo 2 style.
FFXI and FF14 1.0 had fun stats.
Are they not MMO's?
Why do MMO's need boring loot? They don't, your brain just thinks they do because every MMO you've played has had boring loot.
That isn't customization, it's identical to the stats you get on gear already. Main stat(str/dex/mnd/int) sub stat(determ/piety/crit/parry/speed).Strength – Strength Materia
Dexterity - Dexterity Materia
Vitality - Vitality Materia
Intelligence - Intelligence Materia
Mind - Mind Materia
Piety - Piety Materia
Accuracy - Heavens’ Eye Materia
Critical Hit Rate – Savage Aim Materia
Determination – Savage Might Materia
Parry – Battledance Materia
Spell Speed – Quicktongue Materia
Skill Speed – Quickarm Materia
Max CP – Craftsmans’ Cunning Materia
Craftsmanship – Craftsmans’ Competence Materia
Control – Craftsmans’ Command Materia
You'll put main stat in your armor until it's maxed, then put a combination of secondary stat materia until they are maxed. No customization, materia is still cool but the stats on materia should be unique.
I don't see how that's different than a crafting/gathering item dropping with gatherering/perception. Also, I'm pretty sure crafting/gathering items can't drop from dungeons. Yoshida also won't make "useless classes".The problem is... there are people who believe that if they dont need to use a scientific calculator to determine if that new helm that dropped is an upgrade, the loot is boring. Im sorry you cant use your nifty pie chart skills and your ability to solve complex algebraic algorithms cant be applied to this game. Its like none of people that are complaining ever realized, "Less is more". The reason loot is "boring" due to the fact that you will have playing with alot of different people with alot of different classes. Its going to suck to do that dungeon if gear dropped that no one will ever be able to use because that one class/job is completely unpopular.
Can you imagine the feeling of seeing an awesome new chest piece drop only to see "Increases Stealth for Fisherman by 5 seconds." Yeah, there will be alot of very unhappy people then, unless by some miracle you have someone who just loves to find new fishing spots.
Last edited by Shiyo; 08-26-2013 at 04:22 PM.
I wish we had elemental damage again...
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