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  1. #1
    Player
    Iwazaru's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    Iwazaru Scof
    World
    Ultros
    Main Class
    Arcanist Lv 50

    Summoner...mind?

    I know summoner's main stat is int, but I was wondering if, because of the way the materia system works, stacking mind alongside it would be a terrible idea so that my cures/physicks would be somewhat useful incase the healer needs help. I'm trying to come as close to the smn/whm combo I had in ffxi as possible x..x it was pretty fun that way, so if I can get it close I'm going to at least try.
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  2. #2
    Player
    AridElf's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    275
    Character
    Vanyaeli Raegi
    World
    Behemoth
    Main Class
    Marauder Lv 50
    I'm going to split my Int/Mind 50/50 as best as I can and just use materia to tilt the scales the way I need them. Though I'm leaning towards Summoner more.
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  3. #3
    Player
    Iwazaru's Avatar
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    Aug 2013
    Posts
    23
    Character
    Iwazaru Scof
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by AridElf View Post
    I'm going to split my Int/Mind 50/50 as best as I can and just use materia to tilt the scales the way I need them. Though I'm leaning towards Summoner more.
    Yah that's about what I was going to do as well...just not sure if the cures are even going to be worth the mind put in for it (and stoneskin I suppose). From what I've seen you can max about 3~ stats, so I'll probably go for a split between spell speed and piety, or crit and piety (assuming pet gains my crit chance) with a bit of spell speed but it's hard to tell until endgame.
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  4. #4
    Player
    Mellotronscratch's Avatar
    Join Date
    Aug 2013
    Location
    The Vortex
    Posts
    25
    Character
    Lenoria Lavarious
    World
    Hyperion
    Main Class
    Summoner Lv 50
    Quote Originally Posted by AridElf View Post
    I'm going to split my Int/Mind 50/50 as best as I can and just use materia to tilt the scales the way I need them. Though I'm leaning towards Summoner more.
    Quote Originally Posted by Iwazaru View Post
    Yah that's about what I was going to do as well...just not sure if the cures are even going to be worth the mind put in for it (and stoneskin I suppose). From what I've seen you can max about 3~ stats, so I'll probably go for a split between spell speed and piety, or crit and piety (assuming pet gains my crit chance) with a bit of spell speed but it's hard to tell until endgame.
    Ok, so what should I concentrate with my stats up to level 30?
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    BCNU

  5. #5
    Player
    Iwazaru's Avatar
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    Aug 2013
    Posts
    23
    Character
    Iwazaru Scof
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Mellotronscratch View Post
    Ok, so what should I concentrate with my stats up to level 30?
    It's pretty much up to you...full int if you want more damage full mind if you want more healing, half and half if you aren't sure. The stat points you get as you level don't matter too awful much since it's less stats than a piece of gear at 50 will give so don't fret over it too much.

    Thanks HEC that helps a ton :3 I didn't know that trick....the character limit even being there seems stupid, especially if you can just bypass it.

    Neutron : cleric stance isn't available for smn, only sch and whm but even then I'd still stack mind for either of those personally since switching mind/int means if you really wanted to deal damage you could just switch stances.

    Piety is definitely a good stat for both of the acn jobs for sure, if I did that *instead* of mind though it seems like I'd end up not being able to backup heal nearly as well. I'm personally doing an int/mind split, maybe 20 mind 10 int because you get way more int than mind per level...so it would make sense to pile on more mind to keep it fairly high. so far I'm 18 and it's making a huge difference in dungeons, I saved a tank about 4 times because the healer kept getting 90k and it was the difference between healing for 80~90 and healing for 130~140 which doesn't seem like much but when the mobs are doing around 100~ every time I can cast it really does make a huge difference as it means I can keep him up indefinitely and use less mana overall. I really want to figure out if crit is transfered to the pet though that's the only thing I can't really test very well....I'll figure out some way to do it though.

    Also would like to add it seems that healing magic potency:mind is a 1:1 ratio, so every point of mind you get adds 1 to healing magic potency. Same thing with int for attack magic potency.
    I really wish I could figure out the formula for cure magic potency though, physick has 400 potency and I have 60 healing magic potency...but I heal for 109-116 at the moment. I just added 3 points of healing magic potency/mind and it added about 4 minimum and 4 maximum to my heal, so I'm not sure what that means but it seems to be a bit above a 1:1 ratio for healing magic and actual healing.
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    Last edited by Iwazaru; 08-26-2013 at 11:37 PM.

  6. #6
    Player
    Genyi's Avatar
    Join Date
    Aug 2011
    Location
    Linsa Laminsa
    Posts
    54
    Character
    Lord Meow
    World
    Balmung
    Main Class
    Conjurer Lv 50
    plz don't split them up.. if u know ur goin to be smn.. stack INT & determination .. & if SCH is ur likin pure into INT.. u ask why.. well.. unlike SMN .. SCH will have access to "Clerk Stance".. which makes since SCh needs mind but it will need the INT so theres Nukes & DoT's will be worth casting... think about it before u make tht mistake.

    sign: Career Mage ^^
    (0)
    FFXI: From Spring of 2005- Fall of 2011, name: Batoesai, sever: Fenrir (yea-baby)
    FFXIV ver.1.0: From Open Beta- Til they kicked me out, name: Insidious Necromancer, server: Besaid/Balmung (4-Life)
    FFXIV ver.2.0: From Alpha- Til Present, name: Lord Meow, server: Balmung (loyalty goes a long way)
    FC name: The Soul Society (MaxLv), established: At the beginning of phase 4
    Quote: (If your not loyal to at least one good-great FC/LS.. then your condemning yourself to walk this great land.. alone.. I will pray that you would turn from such a path).

  7. #7
    Player
    SMNaCarbie's Avatar
    Join Date
    Aug 2013
    Posts
    96
    Character
    T'erra Ishikawa
    World
    Leviathan
    Main Class
    Thaumaturge Lv 17
    I plan on going SMN (reminds me of the good old days of XI), it's interesting they didn't make it a hybrid healer in this game...that's one of it's main roles in XI.

    Also, what exactly is materia in this game and how do you use/get it?
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  8. #8
    Player
    Rav---'s Avatar
    Join Date
    Aug 2013
    Location
    Grid
    Posts
    19
    Character
    Rav Ara
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by SMNaCarbie View Post
    I plan on going SMN (reminds me of the good old days of XI), it's interesting they didn't make it a hybrid healer in this game...that's one of it's main roles in XI.

    Also, what exactly is materia in this game and how do you use/get it?
    Pretty sure you get it from breaking down leveled up gear (so to speak). I think there are other ways as well. I'd be able to tell you if I could have actually gotten into the game these past two weekends.
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  9. #9
    Player
    Iwazaru's Avatar
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    Aug 2013
    Posts
    23
    Character
    Iwazaru Scof
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Materia is basically things you slot into your gear that have + to certain stats, there are 5 tiers the top tier having +10 to each stat, and you get materia by taking an item and using it until it's soulbinded (or whatever it's called) at 100% then you can convert it into materia. I think it gives you materia based on what stats it has on it already? Something like that...

    Anyways, the thing about materia is you can't just make every slot +int or +mind or whatever, each piece of gear has a max amount of + to a stat that it can give, therefor if you are going full dps as a smn you would probably cap out determination/int/crit for each piece by putting 1~2 +10 for each of those.
    It gets a bit complicated because you can have up to 5 materia slots per item and if your item has less than 5 available there's a weird process you go through to forcefully put a slot on it.
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  10. #10
    Player
    Iwazaru's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    Iwazaru Scof
    World
    Ultros
    Main Class
    Arcanist Lv 50
    (continued) Information could be wrong though I grabbed it off of google when I was searching for how it worked, it was information from legacy lv50's who played around with it in p3 I believe.

    Really though there isn't just "one" build for every job in the game, it's silly to say that in a game that allows you to allocate stats how you want and clearly wants you to experiment if the materia system is the way it was in p3.

    I'm probably going to end up stacking int/mind/determination and maybe some piety or crit if I can, I'm sure there will be soft caps that people will reach but we'll see.

    I'm just curious to see if this setup works though....btw cleric stance reduces your healing with sch by 20%...just a heads up.
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