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  1. #1
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    I am every discipline, and I can tell you for a fact that gatherers and crafters don't give a quarter **** about stats compared to what battlecrafts will pay.

    You'd better come at me with more than freaking control+2 for me to pay you ANYTHING for that garbage as a crafter. Same goes for gathering. 10 craftsmanship, magic craftsmanship, and control mean NOTHING. 10 gathering output and control means NOTHING.

    The impotent battle system that matsui is redesigning...it actually is the system for EVERYTHING in the game. Every system is that impotent.

    Wake me up when the gathering materia has Node hit+1. Enhances rare item presense. Enhances quality of materials gathered. Until then, I'm not paying anything for that materia.

    Similarly for crafting. I'm not paying anything for lame INT MND PIE DEX STR VIT materia, or even control, craft, or mcraft materia. I would only be interested in enhances chance of HQ (not enhances quality gain, I don't give a **** about 15 quality points), durability loss -10%, or doubles quality gains, doubles durability loss.

    Otherwise I'm going to offer you a whole lot of meh as a crafter and gatherer for your orb.

    If you try to sell me your craftsmanship+6 materia for 8 million gil because it's the HQ of a craftsmanship+4 materia, I'm just gonna laugh. That may matter for attack in the new Matsui battle arena, but that's not even a bean i the crafting world, let alone a hill of ones.
    (0)
    Last edited by Peregrine; 06-04-2011 at 12:55 PM.

  2. #2
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    Quote Originally Posted by Peregrine View Post
    I am every discipline, and I can tell you for a fact that gatherers and crafters don't give a quarter **** about stats compared to what battlecrafts will pay.

    You'd better come at me with more than freaking control+2 for me to pay you ANYTHING for that garbage as a crafter. Same goes for gathering. 10 craftsmanship, magic craftsmanship, and control mean NOTHING. 10 gathering output and control means NOTHING.

    The impotent battle system that matsui is redesigning...it actually is the system for EVERYTHING in the game. Every system is that impotent.

    Wake me up when the gathering materia has Node hit+1. Enhances rare item presense. Enhances quality of materials gathered. Until then, I'm not paying anything for that materia.

    Similarly for crafting. I'm not paying anything for lame INT MND PIE DEX STR VIT materia, or even control, craft, or mcraft materia. I would only be interested in enhances chance of HQ (not enhances quality gain, I don't give a **** about 15 quality points), durability loss -10%, or doubles quality gains, doubles durability loss.

    Otherwise I'm going to offer you a whole lot of meh as a crafter and gatherer for your orb.

    If you try to sell me your craftsmanship+6 materia for 8 million gil because it's the HQ of a craftsmanship+4 materia, I'm just gonna laugh. That may matter for attack in the new Matsui battle arena, but that's not even a bean i the crafting world, let alone a hill of ones.

    It'd help to prove your points a lot better if you weren't wrong so often.

    http://lodestone.finalfantasyxiv.com...entry?e=183492

    Also, I remember not too long ago you posted in a thread about lolmarauder, and when you were trying to prove your point that marauder is awful (which I do agree with, it is a terrible class right now in comparison to literally every other) you said a few things that were just completely inaccurate. The main one being that MRD, PUG, and LNC "parse within 3% of each other" which is so insanely wrong. Yes, MRD is below the other 2 (and wayyy below ARC), but saying that they're all pretty much as bad as one another.

    The pecking order goes like this: ARC, LNC: these two are actually pretty close when you factor in party-wide Surge drain damage, which obviously procs even when everyone is at 100% HP, and if we're talking Comrade in Arms II TP boosts, the damage would be pretty hard to parse for LNC, which is why I think it's a heavily underrated class.

    Let's say, on raptors (no point in even discussing NMs since literally ever NM in the game is solable - yes, even Buffalo and Uraeus) Speed Surge II drains for about 30~45 a hit on normal attacks, and significantly more on BR'd WS's. So, let's say about 10 normal hits occur between everyone in the PT. That's 300 damage at minimum being caused by Surge. Then, you have the WS's where it can drain for 90~200 ⅹ 5 DDs we're up to 1,300 damage just from Surge. That's more than a buffed multishot by a bit. Then factor in Comrade II, where people go to 1,000~2,000 TP in a matter of 2 attacks (crazy right?) and the damage really can't even be calculated since it's as if you're super-hasting the whole PT into insane TP figures.

    I've done so many different raptor setups now that I've run into times where we've had 5 LNC, 1 healer, and also 5 ARC, 1 Healer and the speed was exactly the same, with crazy figures on both sides.

    I know this was a bit off topic, but if you're going to post so aggressively, you would do well to get your facts completely right so as not to embarrass yourself in the least.
    (2)

  3. #3
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    Quote Originally Posted by LateReg View Post
    It'd help to prove your points a lot better if you weren't wrong so often.

    http://lodestone.finalfantasyxiv.com...entry?e=183492

    Also, I remember not too long ago you posted in a thread about lolmarauder, and when you were trying to prove your point that marauder is awful (which I do agree with, it is a terrible class right now in comparison to literally every other) you said a few things that were just completely inaccurate. The main one being that MRD, PUG, and LNC "parse within 3% of each other" which is so insanely wrong. Yes, MRD is below the other 2 (and wayyy below ARC), but saying that they're all pretty much as bad as one another.

    The pecking order goes like this: ARC, LNC: these two are actually pretty close when you factor in party-wide Surge drain damage, which obviously procs even when everyone is at 100% HP, and if we're talking Comrade in Arms II TP boosts, the damage would be pretty hard to parse for LNC, which is why I think it's a heavily underrated class.

    Let's say, on raptors (no point in even discussing NMs since literally ever NM in the game is solable - yes, even Buffalo and Uraeus) Speed Surge II drains for about 30~45 a hit on normal attacks, and significantly more on BR'd WS's. So, let's say about 10 normal hits occur between everyone in the PT. That's 300 damage at minimum being caused by Surge. Then, you have the WS's where it can drain for 90~200 ⅹ 5 DDs we're up to 1,300 damage just from Surge. That's more than a buffed multishot by a bit. Then factor in Comrade II, where people go to 1,000~2,000 TP in a matter of 2 attacks (crazy right?) and the damage really can't even be calculated since it's as if you're super-hasting the whole PT into insane TP figures.

    I've done so many different raptor setups now that I've run into times where we've had 5 LNC, 1 healer, and also 5 ARC, 1 Healer and the speed was exactly the same, with crazy figures on both sides.

    I know this was a bit off topic, but if you're going to post so aggressively, you would do well to get your facts completely right so as not to embarrass yourself in the least.
    Uh no one cares you're butthurt about being given the 9th degree by me in another topic. if you want to whine some more about the meleeing pecking order, put an attention to me in a thread and maybe I'll come talk to you.

    As for how "I'm wrong" that 10 gathering does nothing, come back and talk when that gatherer is rank 48. I'm not paying 10 million gil to hit 7 times instead of 6 times as a piddlyding grinding miner. Level up. There. Now you can hit 7 times, and that 10 million gil you just spent doensn't let you hit 8.

    Sowwwwwy.
    (0)
    Last edited by Peregrine; 06-05-2011 at 04:11 AM.

  4. #4
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    Quote Originally Posted by Peregrine View Post
    Uh no one cares you're butthurt about being given the 9th degree by me in another topic. if you want to whine some more about the meleeing pecking order, put an attention to me in a thread and maybe I'll come talk to you.

    As for how "I'm wrong" that 10 gathering does nothing, come back and talk when that gatherer is rank 48. I'm not paying 10 million gil to hit 7 times instead of 6 times as a piddlyding grinding miner. Level up. There. Now you can hit 7 times, and that 10 million gil you just spent doensn't let you hit 8.

    Sowwwwwy.
    What? 10 million gil? You mean Orobon Stew with some cheap NQ gathering gear, and wearing a Coatee instead of a Jerkin?

    You don't know enough about the game to talk as much as you do.
    (3)

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