Quote Originally Posted by Peregrine View Post
It's not that crafters have money. It's that the battlers will end up doing 90% of the work, but crafters will retain 90% of the profit from this new economic activity and that is not right.
We don't know how it'll actually work though, for all we know you just gain affinity points by wearing armor and standing in one area for 128 hours. Also if we gained affinity points by battling, most battlers wouldn't see it as work because they're either doing leves to level up or going through dungeons to get Rare/EX gear, so they see it as something they normally do, nothing extra.