Quote Originally Posted by Peregrine View Post
In this example, you are the person that both sells the glass and makes the house. You can thus charge whatever the hell you please for the glass and they have to pay it.

In a balanced system, you would have to purchase the glass from someone who isn't you.

In this case, crafters get to pay themselves with gatherers' and battlers' money.
Isn't it crafters' goal to make money? That's the real reason most people craft, also if you're worried that crafters will have too much money, there just needs to be a gil sink for them. Also if I feel like someone is charging too much, I'll just go to another crafter, there's always someone willing to sell their services for less.