So... We take pieces of gear, grow attached to them, turn them to "materia" and insert them elsewhere to increase stats. That's the base concept of the system. Would it be safe to assume that this means we are just raising those stats that has always been in equipment, then? That is to say, VIT, STR, Accuracy, Evasion, Perception, etc.
Sooo... None of those fancy, fun things like skills being modified, permanent (probably weakened) buffs, etc.?
This is a good question. I would like some of the more rare materia to offer some kind of added passive ability.
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