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Thread: Materia System

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  1. #10
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Crevox View Post
    Sounds annoying and unnecessary, I really don't like this. The last part that says "high risk failure" just makes it even worse.

    Please don't implement it.
    The only positive here is that it doesn't seem like gear with materia on it is sellable. Otherwise you're going to see stuff like "WTS Iron Longsword +5 (as in, 5 STR materia successfully attached to it), 12 mil" or something like that. Enchants per L2 made pricing very very stupid.
    See how easy this is? You should quit while you're ahead.
    Right, because SE already made that full length FFVI motion picture, and all those sequels and prequels that conveniently seem to come out the moment SE has an economic flub.
    (0)
    Last edited by Duelle; 06-02-2011 at 10:23 AM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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