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Thread: Materia System

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  1. #1
    Player
    Duelle's Avatar
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    Mar 2011
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    Duelle Urelle
    World
    Diabolos
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    Red Mage Lv 80
    Quote Originally Posted by Malakhim View Post
    And how is appealing to the FFVI fans any different?
    It's a feeble attempt to appeal to a demographic that would buy a bag with dog poo inside it if it had FFVII and Cloud's face stapled on it.
    However! If this system they're putting into XIV creates nothing more then little slottable stat boosts, then yes, they might as well call it the Magicite system, and in fact it would be more appropriate. Here's hoping, however, that it's not quite as simple as that.
    Reading Bay's post, it sounds more like Lineage II's enchant system with a timesink of "attachment points" tossed in. The thing about stacking materia at the very bottom is a very big cause of concern, too.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #2
    Player
    Malakhim's Avatar
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    Mar 2011
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    Eisen Marduk
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    Hyperion
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    Pugilist Lv 60
    Quote Originally Posted by Duelle View Post
    It's a feeble attempt to appeal to a demographic that would buy a bag with dog poo inside it if it had FFVI and Kefka's face stapled on it.
    See how easy this is? You should quit while you're ahead.

    Calling it magicite makes even less sense because the whole "equip and unequip stones to your weapons/armor to increase stats n' stuff" fits more with the materia system, which was "equip and unequip stones to your weapons/armor to increase stats n' stuff". Magicite has much more to do with "magical creatures having their forms and power crystallized into a stone that you equip unto your character". That isn't what they're doing with this system.

    Plus, materia rolls off the tongue much easier than magicite.
    (3)

  3. #3
    Player
    ZephyrAM's Avatar
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    May 2011
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    Lynia Celeste
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    Hyperion
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    Gladiator Lv 52
    Quote Originally Posted by Malakhim View Post
    See how easy this is? You should quit while you're ahead.

    Calling it magicite makes even less sense because the whole "equip and unequip stones to your weapons/armor to increase stats n' stuff" fits more with the materia system, which was "equip and unequip stones to your weapons/armor to increase stats n' stuff". Magicite has much more to do with "magical creatures having their forms and power crystallized into a stone that you equip unto your character". That isn't what they're doing with this system.

    Plus, materia rolls off the tongue much easier than magicite.
    In all fairness, Kefka's face wouldn't sell as well .

    Also, Materia was about more then just stats, much more. They primarily added abilities, spells, or summons, and also happened to increase the stats that supported said new powers.

    Magicite was, especially on the surface, mostly about summoning, granted. Yet each Magicite also increased a particular stat for the character it was equipped on if they leveled up with it on. Handled from early enough, you could create quite the buffed up characters, to the point where the Summons actually took a backseat.

    Hence why I'm curious to see what, exactly, the system in XIV can do .
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/1556132 ~ Lynia Celeste

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