Quote Originally Posted by Bayohne View Post
Got some new tidbits regarding the upcoming Materia system implementation to share with you straight from the dev. team!


We're looking forward to hearing feedback on this!

*Rep note: Similar to "affection" not "attaching" something.
(Please note that some terms may not be final and may be subject to change in the future.)
The term "fluctuations" concerns me and makes me think of the completely random nature of XI's Augments and the general uselessness of most Evoliths.

I think you need to establish a general baseline benefit from these (i.e. half of all stat values) and the fluctuations are positive bonuses above and beyond that.

If later on we're talking about traits ala Bird Killer, etc. those can be HQ and harder to obtain as long as there is still some benefit from the NQ one.