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Thread: Materia System

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  1. #1
    Player
    Sparker's Avatar
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    Quote Originally Posted by Sigmakan View Post
    it makes perfect sense that you lose the weapon. If you havent noticed there is a flood of equipment and weapons. This will help 'consume' the mass supply.

    If you dont want to lose your HQ weapon then dont turn it into materia
    It doesn't make perfect sense. People are reading too much into this.

    "By using the armor and weapons that you equip yourself with, you will generate "attachment points"* and when your attachment points reach 100% you will be able to convert them("them" means the points you've earned, not the gear) into "materia." This is known as "materia conversion." "Materia" is a crystallized form of the weapon and armor’s stats (Stats from the weapon, not the weapon itself) that the player has used and formed an attachment to. "
    (3)

  2. #2
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    Rentahamster's Avatar
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    Quote Originally Posted by Sparker View Post
    It doesn't make perfect sense. People are reading too much into this.

    "By using the armor and weapons that you equip yourself with, you will generate "attachment points"* and when your attachment points reach 100% you will be able to convert them("them" means the points you've earned, not the gear) into "materia." This is known as "materia conversion." "Materia" is a crystallized form of the weapon and armor’s stats (Stats from the weapon, not the weapon itself) that the player has used and formed an attachment to. "
    Actually, in this case the antecedent to the preposition "them" is ambiguous and can either refer to the points, or to the "armor and weapons".

    If you read the original Japanese post, it's a little clearer that you turn the actual item into materia.
    (0)

  3. #3
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    Quote Originally Posted by Rentahamster View Post
    If you read the original Japanese post, it's a little clearer that you turn the actual item into materia.
    Told ya.


    As far as not wanting to use your own HQ weapons-


    Then just buy your own materia. Or, find another HQ weapon and turn one of them into materia. It's not that big a deal.
    (2)

  4. #4
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    Quote Originally Posted by Rentahamster View Post
    Told ya.


    As far as not wanting to use your own HQ weapons-


    Then just buy your own materia. Or, find another HQ weapon and turn one of them into materia. It's not that big a deal.
    They should avoid pyramid schemes where the HQ weapons make HQ parts to make HQ weapons to make HQ parts
    Then it becomes how insistant are you to climb the mountain of trash, and the vast majority of people are unable to get on top of the trash so they're buried in losses and mediocrity.

    Pyramid schemes are illegal.
    (1)

  5. #5
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    Quote Originally Posted by Peregrine View Post
    They should avoid pyramid schemes where the HQ weapons make HQ parts to make HQ weapons to make HQ parts
    Not unless the NQ just can just as easily make as good materia as HQ gear.

    And if you don't want to use NQ gear to accumulate "affection points", then don't. Just buy your own materia. It's the same concept as buying stuff from gatherers because you don't want to gather, and buying stuff from crafters because your don't want to craft.
    (1)

  6. #6
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    Quote Originally Posted by Rentahamster View Post
    Not unless the NQ just can just as easily make as good materia as HQ gear.

    And if you don't want to use NQ gear to accumulate "affection points", then don't. Just buy your own materia. It's the same concept as buying stuff from gatherers because you don't want to gather, and buying stuff from crafters because your don't want to craft.
    Better to never force or incentivise players to wear poor gear in the first place. They will choose to do so, and I won't be inviting them to get SP. Neither will Matsui, because a lancer who doesn't care about their performance, they just care about converting materia...won't be rewarded in the months to come.

    I'm not advocating yet another stupid grind addition to this game...materia skillups. No way. That is 4/10 content that RMT, mindless grinders, and botters would love.
    (0)
    Last edited by Peregrine; 06-02-2011 at 12:06 PM.

  7. #7
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    Quote Originally Posted by Peregrine View Post
    Better to never force or incentivise players to wear poor gear in the first place. They will choose to do so, and I won't be inviting them to get SP.
    And if they only had NQ gear to begin with, then what?

    Do you not invite people with NQ gear to party with you now?
    (1)

  8. #8
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    Quote Originally Posted by Sparker View Post
    It doesn't make perfect sense. People are reading too much into this.

    "By using the armor and weapons that you equip yourself with, you will generate "attachment points"* and when your attachment points reach 100% you will be able to convert them("them" means the points you've earned, not the gear) into "materia." This is known as "materia conversion." "Materia" is a crystallized form of the weapon and armor’s stats (Stats from the weapon, not the weapon itself) that the player has used and formed an attachment to. "
    "Them" could be talking about armor and weapons as well. After the "conversion" the weapons and armors are gone and all that is left is the weapon and armor's stats in crystalline form. If they said Materia is a crystallized form of the weapon and armor, then we'll have a bunch of people thinking they could wear crystal gear.
    (0)

  9. #9
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    Cairdeas's Avatar
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    Quote Originally Posted by Sparker View Post
    It doesn't make perfect sense. People are reading too much into this.

    "By using the armor and weapons that you equip yourself with, you will generate "attachment points"* and when your attachment points reach 100% you will be able to convert them("them" means the points you've earned, not the gear) into "materia." This is known as "materia conversion." "Materia" is a crystallized form of the weapon and armor’s stats (Stats from the weapon, not the weapon itself) that the player has used and formed an attachment to. "
    Thats how I read it.
    (0)
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  10. #10
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    Quote Originally Posted by Sparker View Post
    It doesn't make perfect sense. People are reading too much into this.

    "By using the armor and weapons that you equip yourself with, you will generate "attachment points"* and when your attachment points reach 100% you will be able to convert them("them" means the points you've earned, not the gear) into "materia." This is known as "materia conversion." "Materia" is a crystallized form of the weapon and armor’s stats (Stats from the weapon, not the weapon itself) that the player has used and formed an attachment to. "
    Quote Originally Posted by Rentahamster View Post
    Actually, in this case the antecedent to the preposition "them" is ambiguous and can either refer to the points, or to the "armor and weapons".

    If you read the original Japanese post, it's a little clearer that you turn the actual item into materia.
    Either way, I tend to wonder what happens if I were to create materia from a sword to which I had already attached a materia. There's a possibility for an extended chain of upgrades here.
    (0)

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