it makes perfect sense that you lose the weapon. If you havent noticed there is a flood of equipment and weapons. This will help 'consume' the mass supply.
If you dont want to lose your HQ weapon then dont turn it into materia

It doesn't make perfect sense. People are reading too much into this.
"By using the armor and weapons that you equip yourself with, you will generate "attachment points"* and when your attachment points reach 100% you will be able to convert them("them" means the points you've earned, not the gear) into "materia." This is known as "materia conversion." "Materia" is a crystallized form of the weapon and armor’s stats (Stats from the weapon, not the weapon itself) that the player has used and formed an attachment to. "



Actually, in this case the antecedent to the preposition "them" is ambiguous and can either refer to the points, or to the "armor and weapons".It doesn't make perfect sense. People are reading too much into this.
"By using the armor and weapons that you equip yourself with, you will generate "attachment points"* and when your attachment points reach 100% you will be able to convert them("them" means the points you've earned, not the gear) into "materia." This is known as "materia conversion." "Materia" is a crystallized form of the weapon and armor’s stats (Stats from the weapon, not the weapon itself) that the player has used and formed an attachment to. "
If you read the original Japanese post, it's a little clearer that you turn the actual item into materia.



Told ya.
As far as not wanting to use your own HQ weapons-
Then just buy your own materia. Or, find another HQ weapon and turn one of them into materia. It's not that big a deal.
They should avoid pyramid schemes where the HQ weapons make HQ parts to make HQ weapons to make HQ parts
Then it becomes how insistant are you to climb the mountain of trash, and the vast majority of people are unable to get on top of the trash so they're buried in losses and mediocrity.
Pyramid schemes are illegal.



Not unless the NQ just can just as easily make as good materia as HQ gear.
And if you don't want to use NQ gear to accumulate "affection points", then don't. Just buy your own materia. It's the same concept as buying stuff from gatherers because you don't want to gather, and buying stuff from crafters because your don't want to craft.
Better to never force or incentivise players to wear poor gear in the first place. They will choose to do so, and I won't be inviting them to get SP. Neither will Matsui, because a lancer who doesn't care about their performance, they just care about converting materia...won't be rewarded in the months to come.Not unless the NQ just can just as easily make as good materia as HQ gear.
And if you don't want to use NQ gear to accumulate "affection points", then don't. Just buy your own materia. It's the same concept as buying stuff from gatherers because you don't want to gather, and buying stuff from crafters because your don't want to craft.
I'm not advocating yet another stupid grind addition to this game...materia skillups. No way. That is 4/10 content that RMT, mindless grinders, and botters would love.
Last edited by Peregrine; 06-02-2011 at 12:06 PM.
"Them" could be talking about armor and weapons as well. After the "conversion" the weapons and armors are gone and all that is left is the weapon and armor's stats in crystalline form. If they said Materia is a crystallized form of the weapon and armor, then we'll have a bunch of people thinking they could wear crystal gear.It doesn't make perfect sense. People are reading too much into this.
"By using the armor and weapons that you equip yourself with, you will generate "attachment points"* and when your attachment points reach 100% you will be able to convert them("them" means the points you've earned, not the gear) into "materia." This is known as "materia conversion." "Materia" is a crystallized form of the weapon and armor’s stats (Stats from the weapon, not the weapon itself) that the player has used and formed an attachment to. "


Thats how I read it.It doesn't make perfect sense. People are reading too much into this.
"By using the armor and weapons that you equip yourself with, you will generate "attachment points"* and when your attachment points reach 100% you will be able to convert them("them" means the points you've earned, not the gear) into "materia." This is known as "materia conversion." "Materia" is a crystallized form of the weapon and armor’s stats (Stats from the weapon, not the weapon itself) that the player has used and formed an attachment to. "
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
Either way, I tend to wonder what happens if I were to create materia from a sword to which I had already attached a materia. There's a possibility for an extended chain of upgrades here.It doesn't make perfect sense. People are reading too much into this.
"By using the armor and weapons that you equip yourself with, you will generate "attachment points"* and when your attachment points reach 100% you will be able to convert them("them" means the points you've earned, not the gear) into "materia." This is known as "materia conversion." "Materia" is a crystallized form of the weapon and armor’s stats (Stats from the weapon, not the weapon itself) that the player has used and formed an attachment to. "
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