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Thread: Materia System

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  1. #11
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    Quote Originally Posted by Sigmakan View Post
    Along the same lines, will it be the case where people will be using weapons and wearing armor just for creating Materia, instead of using the best equipment/weapons available?

    Sounds like a time sink, which may or may not be a good thing.

    Once again, this really will depend on SE executes and implements this.
    Oy yeah. Unless they level-cap the gear and better gear yields better materia. That will incentivize wearing the best gear, and enforce wearing the APPROPRIATE gear.

    Unfortunately that will incentivize destroying the best gear. So...even less of a utility in making midlevel weapons which are just...a wasteland of supply right now. Then you have to start thinking about materia ranks, R30 materia goes in R30 weapons, made from R30 weapons, R50 materia is from R50 weapons that go into R50 weapons.

    It's gonna be a big design counter-design chain reaction to make it all work well. It's not just a simple set it and mark that check box off (like guild tasks), or it'll be lolmateria.
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    Last edited by Peregrine; 06-02-2011 at 05:38 AM.

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