Since everyone likes to speculate im gonna speculate that this system while create more parties like Skill up pt's in XI. Get a few people and grind points till you get what you want. >.>


Since everyone likes to speculate im gonna speculate that this system while create more parties like Skill up pt's in XI. Get a few people and grind points till you get what you want. >.>



We don't need to grind our materia. All what we need is to play the game (Leves, Dungeons, Behest, ...). It's like breathing. You don't need to concentrate on it, it just happen.
And you don't need to level low level gear to upgrade your actual gear. Instead you can level your actual gear to upgrade your future gear. Then you level your future gear to upgrade your next future gear.


They should just make it so your weapon or armor produces the materia, but you don't have to loose your weapon for it or armor that said weapon or armor can only generate one piece of materia ever.
It would make collecting higher end gear much more rewarding cause you could get a good weapon and along with a good materia to use. I mean for real who would want to hold an piece of gear that took forever to get and always wondering what that materia it could be.![]()




I agree. I still have all of my tier armor sets in WoW. Why would I disenchant armor that I worked so hard to get? I bank those pieces and look at them fondly. They're memories.They should just make it so your weapon or armor produces the materia, but you don't have to loose your weapon for it or armor that said weapon or armor can only generate one piece of materia ever.
It would make collecting higher end gear much more rewarding cause you could get a good weapon and along with a good materia to use. I mean for real who would want to hold an piece of gear that took forever to get and always wondering what that materia it could be.
I wouldn't want to destroy my gear in FFXIV, either, especially if that means destroying something like AF just to socket something.
I collect armor sets in MMOs. I have banks full of them. I would never want to destroy them.
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I dont think anyone would have an unfair advantage if they do it this way cause think about this lets say when they add more open world Nm's and they drop this great unsellable sword but it could be turned into some kind of awesome materia people would farm the shit out of that nm and flood the market with the best materia.I agree. I still have all of my tier armor sets in WoW. Why would I disenchant armor that I worked so hard to get? I bank those pieces and look at them fondly. They're memories.
I wouldn't want to destroy my gear in FFXIV, either, especially if that means destroying something like AF just to socket something.
I collect armor sets in MMOs. I have banks full of them. I would never want to destroy them.




I'll reserve judgment until I try it out, but I was a lot more excited before the clarification. It ruins the whole sentiment to me - we get attached to our gear by owning it for a while... so we can get rid of it? I liked the idea more when it seemed like I'd be forming meaningful attachments and memories to the gear I had, as opposed to just running around in it for a while in hopes it'll turn into something nice later.
It seems like another half-heated attempt to justify crafters having their own classes by forcing uses for them into every crack they'll fit in.
"I shall refrain from making any further wild claims until such time as I have evidence."
– Y'shtola
One of the more recent, and absolutely COOLEST feature in FFXI were the new set of Weapon's and the pixy you traded, fought an NM, and added stat points.
Throw that concept out, that's not my point of what was cool, what was cool was my unique weapon, that had stats that to me was amazing especially since some stats were really uncommon and it made it that much sweeter when you were given the option.
I roughly understand this system and it sounds promising. Stuff like this opens doors for customization, when you own something unique, it's pretty great.


I have a feeling Unique and Untradable equipment wont be able to turn into materia. Only Crafted Equipment will be.
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
Functionally it wouldn't make sense for r/e/re gear to be converted to materia, because that would counterattack the reason the devs made it r/e/re in the first place, which was to get people who already have it OUT of the queue to get the item.
Nothing changed about leaping lizzy for 5 years and it was camped to hell. Yet change one little sign on the equipment and within a half year Leaping Lizzy roams free. Nothing about the supply or demand of leaping boots changed...except the people who were allowed to squat it and monopolize its distribution.
If you make seer's cowl materia'able and have it turn into a significant materia...it will be camped so hard Russians will show up at your door and break your knees if you so much as try to enter Mun Tuy.
That is a creative and awesome idea!
By using the armor and weapons that you equip yourself with, you will generate "attachment points"* and when your attachment points reach 100% you will be able to convert that weapon or armor into "materia."
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