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Thread: Materia System

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  1. #1
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    Quote Originally Posted by Elexia View Post
    Mostly because anything that requires any form of work, no matter how light or heavy the load people call a grind.
    you nailed it right on the head

    people want easy free stuff
    they dont wanna work for it

  2. #2
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    KumaAkuma's Avatar
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    Quote Originally Posted by TheVedis View Post
    you nailed it right on the head

    people want easy free stuff
    they dont wanna work for it
    If there actually is an "it", instead of a mirage of an "it", then I would work for "it".
    (0)
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  3. #3
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    Quanta's Avatar
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    Quanita Starfire
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    Quote Originally Posted by TheVedis View Post
    you nailed it right on the head

    people want easy free stuff
    they dont wanna work for it
    It's more like people want to do things that they find interesting. Mindlessly killing the same mobs over and over again so that your sword wubs you wots sounds about as exciting as entering data into a spreadsheet.
    (0)

  4. #4
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    Quote Originally Posted by Quanta View Post
    It's more like people want to do things that they find interesting. Mindlessly killing the same mobs over and over again so that your sword wubs you wots sounds about as exciting as entering data into a spreadsheet.
    yet mindlessly doing the same dungeon over and over again is acceptable(according to everyone pointing out the fun in certain other games)

    its a circular arguement

  5. #5
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    Quanta's Avatar
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    Quote Originally Posted by TheVedis View Post
    yet mindlessly doing the same dungeon over and over again is acceptable(according to everyone pointing out the fun in certain other games)
    It's not, actually. It's just as shallow and repetitive. Still, a dungeon run is slightly more interesting than straight killing, if for no other reason than to see in-game NPCs ham it up boasting about their evil plans before they try and destroy you.

    On a related note, SE should get Norio Wakamoto to voice every villain. It'd be epic.
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  6. #6
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    Betelgeuzah's Avatar
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    Captain Lalafist
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    Grind in an MMO trying to last more than a month?

    Surely you jest!

    This sounds entertaining, and a step towards me enjoying this game for years to come, as opposed to being bored after a month of entertaining yet fast-food content. Longevity makes me a happy grinder.

    In this genre ,if an MMO lasts for a month, it is considered a flop regardless of how much you enjoyed it for that month. Yet any type of grind to add longevity is shunned on at the same time. It's not a concept that works unless you have a huge, massive pool of players that come and go keeping the sub numbers relatively stable.
    (0)
    Last edited by Betelgeuzah; 06-02-2011 at 11:54 PM.

  7. #7
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    Chromeo_El_Lobo's Avatar
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    Chromeo Ellobo
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    If you don't want to grind to make the "uber" materia from lesser gear than you wear, you could just...you know, buy it.

    I love the sound of this new system. It will help all discipline types as far as I can see. Especially with how it'll give far more incentive for crafters to keep building armor of ALL ranks.
    (0)

  8. #8
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    Betelgeuzah's Avatar
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    Captain Lalafist
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    And your weapon will grow more attached during those dungeon runs, anyway.

    This is grind that happens on top of the other activities you do. Leveling, questing, raiding, pvp'ing- you'll gain materia during all this.
    (0)

  9. #9
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    Jennestia's Avatar
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    Kanikou Escaflowne
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    Archer Lv 50
    Yep -- doing something over and over = grinding in all sense of the word. If you like doing end-game activities, you're grinding end-game; If you like doing crafting or fishing, you're grinding -- if you like collecting artifacts, you're grinding and so on.

    It's unavoidable in the MMORPG, let alone RPG genre.
    (1)

  10. #10
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    While you live life... you are grinding... (work/school/eating/walking/driving, etc)

    Everything you do is a grind. Its how the user perceives this grind.

    If you enjoy what you do, the grind doesn't bother you.

    Anyways, I am for the "Materia" System, I think it will add another depth to weapons and armors.
    They need to fix the stat issues before they bring this system into the game, or else people will call the upgrades a complete waste etc...
    (1)

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