Quote Originally Posted by Ranka View Post
I am not sure if anyone has stated this, but these may not even be rank 50 NM's.
Yeah about 50 times. And I honestly do hope they're lower level NMs.

Quote Originally Posted by Ranka View Post
A 8 hour with a 30 min-1 hr window would be plenty for me.
People have said this too and I don't have any idea why. If you have such a problem with camping why would you want an NM that is on a timer like that??

It would make tracking the ToD a nightmare, not to mention organizing people to show up.

Would you rather show up once a day for 0 to 3 hours and be able to come back the next day? Or spend 5~6 hours waiting to see the NM and get ToD just to organize people to show up for a pop or 2?


Quote Originally Posted by Griss View Post
but hey if waking up in the middle of the night and doing the intricate sub window dance is your thing then who am i to say any thing against that. if you want to be a video game Flagellant i aint going to stop you.
No one is forcing you or anyone else to do anything. It's not about how much you want an item, it's the rarity of items.

Quote Originally Posted by Griss View Post
Time sink =/= Difficulty
Difficulty = Difficulty
If you haven't noticed every MMO is a time sink. It's what keeps people playing everyday and not getting a "THE END" screen after 2 or 3 days of playing.

This has nothing to do with difficulty. Difficulty plays absolutely no factor if the NM is actually killable (AV). If an LS can kill something once then they're capable of killing it over and over and over. The only factor making it's drop rarer is the limitations placed on how often it can be killed.

Quote Originally Posted by Griss View Post
If you ask me, And people generally dont. The best nm they ever put into xi was hakutaku. Gathering the eyes, Getting the cluster crafted and then going down to pop and fight that sob. now that was a challenge with a darn good pay off. and it could be done on the players time.
Everyone had an O hat. It wasn't anything special. While I agree the system is a good one, it doesn't make the drop rare.

Quote Originally Posted by Griss View Post
The sky gods, The jailers, limbus, salvage, assaults, Stronghold nms, hell znm's and i guess abyssia (mind you i quit xi sometime after the first abysia hit). all of these offered challenging fights nice to epic rewards, involved short spawn nms if at all, runs could be scheduled and done at the players convenience. I would bet dollars to donuts that were going to see similar things here.
Seeing as there already are NMs that have a spawn time that you have to fight for claim I don't think it will ALL be that way. It's just they drop 4 items and pop like spook so people don't complain. :/

And while those things did have good rewards and offered a challenge it didn't make the items very rare.

Look at defending ring and E body (before Odin). That is the kind of rarity I am talking about. Something that people will try to get and obsess about for years giving the content longevity.

Quote Originally Posted by Griss View Post
If you want a repeats of Di, Sandworm, or the Kings. keep calling for them and i'm sure you will be able to rally enough support to garner developer attention. heck the rate at which this thread is growing might do that for you. Like i said who am i to define what fun is to some one else. just dont expect the rest of us to think your any better for garnering gear that way. Let your freak flags fly fellas.
I completely respect were you're coming from on everything there dude, it's just at the rate things have changed in this game...

Everyone has everything from all the NMs they released in December in 4 months. Some items in 11 were amazing and rare from when they came out to 6 years later. I'm not saying the items from the current NMs are going to become worthless anytime soon but EVERYONE has them! There is no rarity at all.

What I'm really against here is seeing an update system like WoW that makes working for gear pointless because it will just become outdated way too quickly. But with the way people complain about not being able to do small things it just makes me think this game will just get easier and easier with content spoon-fed to casual players to keep them interested. Some items in 11 were amazing and rare from when they came out to 6 years later. That is what I want.