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Thread: New NMs

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  1. #1
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    Zkieve's Avatar
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    Skieve Shadowfang
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    Quote Originally Posted by Visch View Post
    I was NIN and SAM in XI so almost all of my gear was from instances. I had full Usukane, shadow ring/mantle. No matter what nothing was leeter than D ring. Nothing.

    HNM drops were WAY harder to get than instanced stuff no matter how hard the actual fight is.
    I think you just explained my problem with HNMs type of mechanics better than i could.Harder fight should be = better rewards.Is a flaw in the concept of the game imo.They were harder to get solely because of competition. On a PvE game world NMs on 24h is a mistake imo.

    If this was a PvP game and you fight others to get the reward i would agree with you 100%, but unfortunatly a "claim" fight is not fun or healthy.Claiming faster =/= better.
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    Quote Originally Posted by Zkieve View Post
    I think you just explained my problem with HNMs type of mechanics better than i could.Harder fight should be = better rewards.Is a flaw in the concept of the game imo.They were harder to get solely because of competition. On a PvE game world NMs on 24h is a mistake imo.
    It doesn't matter how hard a fight is though. If it's possible to do everyone will be able to organize and do it if it's instanced. Which leads to everyone getting the gear in a few months...

    Quote Originally Posted by Keftenk View Post
    We do as well, but Emulate is definitely a deciding factor. If its not for Emulate, we just throw in someone that can keep hate with more HP than should be needed and its GG.

    But your 6man party is within the 4-8 party range that SE promotes.
    Is that an issue now? You can low man NMs, the games too easy?
    http://www.youtube.com/watch?v=JNknL...feature=relmfu

    Too easy bro.
    (1)

  3. #3
    Player
    Zkieve's Avatar
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    Quote Originally Posted by Visch View Post
    It doesn't matter how hard a fight is though. If it's possible to do everyone will be able to organize and do it if it's instanced. Which leads to everyone getting the gear in a few months...



    http://www.youtube.com/watch?v=JNknL...feature=relmfu

    Too easy bro.
    In a perfect case scenario when this happens, harder challenges would be introduced.But i see your point, even if i dont agree with it , mainly becouse i never really enjoyed my 3 months camping KB for the damned ring or the 2 speed belts i got.Bigest waste of my life right there, personally i would not want to repeat that.
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  4. #4
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    Quote Originally Posted by Zkieve View Post
    In a perfect case scenario when this happens, harder challenges would be introduced.But i see your point, even if i dont agree with it , mainly becouse i never really enjoyed my 3 months camping KB for the damned ring or the 2 speed belts i got.Bigest waste of my life right there, personally i would not want to repeat that.
    I camped KA for 2 years before I got a belt for my NIN. I never felt like I wasted anything. I felt unlucky, but accomplished. Something I haven't felt in this game at all.
    (1)

  5. #5
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    Quote Originally Posted by Visch View Post
    I camped KA for 2 years before I got a belt for my NIN. I never felt like I wasted anything. I felt unlucky, but accomplished. Something I haven't felt in this game at all.
    I understand. But by example KA is a real weak mob with a super good item.There was barely any dificulty, so the hard part was to "claim it ".

    I dont want to have "claim" fights, i rather have strategy + party play = big rewards.The faster claimer should not get the lot, it should go to the better player. thats all all im saying.imo ability to claim at the speed of light =/= makes you good, and this was the case of FFXI HNMs.
    (1)

  6. #6
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    Quote Originally Posted by Zkieve View Post
    I understand. But by example KA is a real weak mob with a super good item.There was barely any dificulty, so the hard part was to "claim it ".

    I dont want to have "claim" fights, i rather have strategy + party play = big rewards.The faster claimer should not get the lot, it should go to the better player. thats all all im saying.imo ability to claim at the speed of light =/= makes you good, and this was the case of FFXI HNMs.
    I was killing it usually duo or 2 boxing a NIN and PLD lol. That is the reason it took me 2 years because only 1 person wanted to help me lol.
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  7. #7
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    Randis's Avatar
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    Quote Originally Posted by Visch View Post
    I was killing it usually duo or 2 boxing a NIN and PLD lol. That is the reason it took me 2 years because only 1 person wanted to help me lol.
    Someone please give him a medal now, with a big ribbon.
    (0)
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  8. #8
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    Quote Originally Posted by Visch View Post
    I was killing it usually duo or 2 boxing a NIN and PLD lol. That is the reason it took me 2 years because only 1 person wanted to help me lol.
    You could have an army and still miss the claim >.<.
    lol on a side note i still have nightmares of camping ulikummi when he was a random timer pop, there was a rmt kingjr on my server who would boot it forever, took me longer to get byakko pop item than anything on this game when i played i think.

    I remembering raging a lot, everyday until i finally got him to lag and miss the claim D=, always with an army from linkshell; ;

    Btw normal players could never wish to make relics, and that have nothing to do with 24h HNMs, rather timed events.Looking forward to my aegis was always a good goal.
    (0)

  9. #9
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    Jinko's Avatar
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    Jinko Jinko
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    Quote Originally Posted by Visch View Post
    I camped KA for 2 years before I got a belt for my NIN. I never felt like I wasted anything. I felt unlucky, but accomplished. Something I haven't felt in this game at all.
    Well good for you but you are in a very small minority, and most game developers won't cater to your play style anymore, especially since WoW has shown them that casual = money.

    Seems like you are SOL.
    (0)

  10. #10
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    Quote Originally Posted by Jinko View Post
    casual = money.
    I don't understand how it's so hard to have content for both. XI seemed to handle it better later on.
    (2)

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