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Thread: New NMs

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  1. #1
    Player
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    Mar 2011
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    Ul'dah (Wutai)
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    Quote Originally Posted by Sojiro View Post
    WTF IS SO GOD DAMN LEET ABOUT THE ABILITY TO CAMP SOMETHING FOR MORE TIME THAN SOMEONE ELSE?
    Ability to camp + Kill it on the fly being unprepared for pop (without buffs on and everyone lined up in the right positions). Having it pop on top of your only tank and killing him, making you have to wing it and fight some hard shit with half your group.... These are the things that happen.

    Someone like yourself will be killing Uraeus for the next 6 months trying to figure out why your mages keep dying to body slam.
    (0)

  2. #2
    Player
    yukikaze_yanagi's Avatar
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    Mar 2011
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    Ul-dah
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    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    I say no to 24hr+. Difficulty should be killing the mob, not CLAIM IT
    (4)

  3. #3
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    Quote Originally Posted by yukikaze_yanagi View Post
    I say no to 24hr+. Difficulty should be killing the mob, not CLAIM IT
    Killing it will only be difficult for a limited amount of time...I don't know how you cannot see that. You need to have some other layer of difficulty to make it rare, and "leet"...Seriously.

    If not it will be shit just like the mobs we have now.
    (1)

  4. #4
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    Quote Originally Posted by Scarface View Post
    Killing it will only be difficult for a limited amount of time...I don't know how you cannot see that. You need to have some other layer of difficulty to make it rare, and "leet"...Seriously.

    If not it will be shit just like the mobs we have now.
    and all that "leet" gear means nothing after you log out for the day... really dude you need gamer AA also.... making ffxiv too much like ffxi will only hurt the game. too much content that is limited to players is NOT a good game. I got sick doing hnm runs. I don't want to be put through that for a "must have" item. It was stupid.
    (1)

  5. #5
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    Mar 2011
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    If the hard - corers want something hard and rare then I propose a series of fights that take a long time to complete which a nice reward at the end. Something similar to gaining Captain in 11. I say make these fights all very hard, almost incompletable. In this way you will show your skill and get a reward in the end that you can be proud of. If it is done with a party then all the better. Then you must prove your worth and your groups worth at the same time by cooperation and timing and good skills. Claiming a mob, in my opinion, only shows you can claim it, not the ability of your character. Hard fights will earn respect when you win. Yes, I think hard fights over claiming Nm's is more worthy.
    (4)

  6. #6
    Player
    Yumi_Hibiki's Avatar
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    Mar 2011
    Location
    Gridania
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    561
    Character
    Yumi Hibiki
    World
    Masamune
    Main Class
    Arcanist Lv 50
    oh 24 hour pops huh? why not make it pop invisible, run around with double speed, make it only aggro magic and stuff it in a small zone filled with other mobs aggroing magic....hmmm that sounds kinda familiar. (god i really really hate that XI nm)

    but on a serious note, i have more than enough time on my hands to play this game but waiting for a 24 hour pop is not how i want to spend that time, it has nothing to do with adventure, its simply "WAITING IN LINE:THE GAME" and thats not fun.

    im not against special nms hell i always though that "the unbeatable AV" had a certain charm as a monster in vanadiel, but when it just evolves into "the guy with the bigger pile of poopsocks next to his desk wins" its rediculous.
    (4)

  7. #7
    Player
    Evangela's Avatar
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    Mar 2011
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    グリダニア
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    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Where's Tanaka the Doblyn?
    (2)

  8. #8
    Player
    BruceyBruceyBangBang's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    I'm referencing other comments by saying, just make them stronger. 24hr pops will perpetuate botting and I have no idea why anyone would make this suggestion. It's probably the #1 complaint in end game with FFXI. If it's uniqueness you're after, be a unique person with great player skill. Gear doesn't separate the men from the boys, not entirely.
    (3)

  9. #9
    Player
    Kazimir's Avatar
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    Mar 2011
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    Uldah
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    233
    Character
    Chuck Lebro
    World
    Sargatanas
    Main Class
    Conjurer Lv 5
    Quote Originally Posted by BruceyBruceyBangBang View Post
    I'm referencing other comments by saying, just make them stronger. 24hr pops will perpetuate botting and I have no idea why anyone would make this suggestion. It's probably the #1 complaint in end game with FFXI. If it's uniqueness you're after, be a unique person with great player skill. Gear doesn't separate the men from the boys, not entirely.
    It would only perpetuate botting if it was set up like the older FFXI HNM's. More recent one's popped during wider windows and over a much larger area. Botting would be pointless, as would camping.
    (0)

  10. #10
    Player
    Corrderio's Avatar
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    Mar 2011
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    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Kazimir View Post
    It would only perpetuate botting if it was set up like the older FFXI HNM's. More recent one's popped during wider windows and over a much larger area. Botting would be pointless, as would camping.
    There will still be bots to detect NMs with wide spawn ranges. I do know there were bots where all you'd have to do is wait in the zone they'd spawn and the moment they do the bot would find them.
    (1)

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