
Longer open beta with level cap would have left few still playing after the weekend and done with cap. No cap and no save of char would have been much less people.I can't help but think that maybe, if they would have had a full-time beta test, rather than a skimpy weekend here and there, then maybe they would have discovered these server issues.
Additionally, I got the preorder only because the advertisement stated that we would have early access to the game. It is in writing, in plain English, and no SE fanboy is going to twist words to reinterpret that for me.
Otherwise, I could have just waited and watched, noticed the poor handling of the issues, and opted to go with a different game, which in retrospect, probably would have been a better idea.
They did the best thing to test for stress, longer does not mean better
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