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  1. #1
    Player
    Tobalito's Avatar
    Join Date
    Jun 2012
    Posts
    131
    Character
    Demitra Omnis
    World
    Hyperion
    Main Class
    Lancer Lv 90

    Dungeon Difficulty

    Since most of us can't get in, I figured I would ask those of you who are in currently trying out dungeons... How hard are they really? and why?
    (0)

  2. #2
    Player
    Howbadisbad's Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Its Ogre
    World
    Diabolos
    Main Class
    Pugilist Lv 19
    Incredibly easy for the first couple. Of course it is PvE so it should be expected.

    The only way to die in those is if your healer goes afk, your tank goes afk, and your dps forgets they have defensive cooldowns/pots.

    Not even joking. I had my healer go afk and the tank died on 2 of the bosses in the 15 dungeon once and I tanked them on my puglist.
    (1)

  3. #3
    Player
    Tobalito's Avatar
    Join Date
    Jun 2012
    Posts
    131
    Character
    Demitra Omnis
    World
    Hyperion
    Main Class
    Lancer Lv 90
    any word on dungeons after brayflox longstep?
    (0)

  4. #4
    Player
    Howbadisbad's Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Its Ogre
    World
    Diabolos
    Main Class
    Pugilist Lv 19
    Quote Originally Posted by Tobalito View Post
    any word on dungeons after brayflox longstep?
    I've only been in 3 different ones so far, I can't get in currently as my server is full. I have no idea which one brayflox longstep is in since i never really payed attention to mob names.
    (0)

  5. #5
    Player
    AlbelV's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    21
    Character
    Albel Vain
    World
    Behemoth
    Main Class
    Gladiator Lv 31
    Quote Originally Posted by Howbadisbad View Post
    Incredibly easy for the first couple. Of course it is PvE so it should be expected.

    The only way to die in those is if your healer goes afk, your tank goes afk, and your dps forgets they have defensive cooldowns/pots.

    Not even joking. I had my healer go afk and the tank died on 2 of the bosses in the 15 dungeon once and I tanked them on my puglist.
    Dungeons do get harder, especially once you've reached Toto-Rak. Poison ticks 44/sec for the bosses and it can be hard to manage for the healer. And the last boss requires quite some strategic placing of the tank as well of the poisoned floor with be taking up too much space in the middle and it can be quite chaotic.

    All the dungeon requires strategic knowledge to be fair (ex Hatalilalalila - avoid the water when fighting the electric lizard). Overall, all dungeons are fun and enjoyable which is what games are for (:
    (1)

    Free Company Weblink: http://shinracorporation.guildlaunch.com/
    IGN: Albel Vain

  6. #6
    Player
    Dragonizzle's Avatar
    Join Date
    Aug 2013
    Posts
    11
    Character
    Dragon Xi
    World
    Excalibur
    Main Class
    Archer Lv 50
    I did the Stone Vigil and the final boss was definitely intense and pretty fun. Our healer had a really hard time with it, we wiped the first time but killed it the second time once we knew the mechanics. Also I heard the Tonberry King is very hard from another instance, the post I was reading there group couldn't beat it.

    So yes, they do get a lot harder.
    (0)

  7. #7
    Player
    Tobalito's Avatar
    Join Date
    Jun 2012
    Posts
    131
    Character
    Demitra Omnis
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Glad to hear i want this game to last for a long time
    (0)

  8. #8
    Player
    Hikozaemon's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    456
    Character
    Hikozaemon Kenkonken
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Tobalito View Post
    Since most of us can't get in, I figured I would ask those of you who are in currently trying out dungeons... How hard are they really? and why?
    I was doing darkhold before the servers went down we took down the 2 first bosses rather easy..... it was the Floating eye (had to fight him on crystal patches) and the ogre(had to constantly be moving while the tank could stay in place and i mean move lol. Really it wasnt hard at all but people are gettin use to controls and jobs still. On a side note I dislike pting w/ archers/brds they have no sense and the class/job seems rather useless w/ its poor utility I dont understant wth this class/job is even suspose to do but wake sleep mobs and aggro crap that they shouldnt be w/ aoe attacks they shouldnt be using in narrow hallways full of aggro.
    (0)

  9. #9
    Player
    Gentaro's Avatar
    Join Date
    Feb 2012
    Posts
    281
    Character
    Kupli Koop
    World
    Twintania
    Main Class
    Conjurer Lv 100
    Stone Vigil - Fun and not easy
    Garuda - quite hard
    Cape Westwind - fairly easy if everyone does what he has to do
    Castrum Meridianum - in queue x.x
    (0)

  10. #10
    Player
    Raidensoul's Avatar
    Join Date
    Aug 2013
    Posts
    1
    Character
    Eldaera Desyton
    World
    Tonberry
    Main Class
    Thaumaturge Lv 19
    Since I can't seem to start a thread due to my character level (which is ridiculous), I guess i'll point it out in here - the LFG tool needs work. The queues for DPS are ridiculous due to the 4-person make up (having 1 tank and 1 healer for 2 dps as opposed to 1 tank and 1 healer for 3 dps, for example). I've had the tool drop me into dungeons without a full party, with the timer going and waiting for (usually) a tank or a healer.

    I know Yoshi has stated before the solution is for 'more people to play tanks and healers', but that's not how the distribution goes. There is also no penalty for dropping groups, which means that a tank or a healer with a (presumably) shorter queue can drop for any reason (not getting the loot they want for example), and requeue.
    (0)

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