People like you are the reason why SE cannot foresee these issues and has to fix them when it is already too late. No offense intended, but, really, that is the truth: since the supposed majority puts up with any and all issues that come up, no matter what it is, SE just thinks "ah so we can just accidentally screw up anyone's game and fix problems only as they appear which is easier than preparing beforehand for them and we'll still get the same results since nobody will complain and still buy the game, cool!"...

And surprise, surprise: he is Legacy. Just like ~98% of people deeming these problems as "just normal", "it's launch", "'it'll get fixed", "deal with it"... We have been hearing that old tale since the very beginning of this game's testing:

During Alpha: "It's alpha, it's obvious the game has lots of bugs, deal with it" (reasonable argument so far).

During Beta Phase 1: "It's closed beta, there's lots of testing to do, deal with it" (still reasonable up to this point).

During Beta Phase 2: "Still closed beta, they just addressed some bugs but game's not really playable yet, deal with it" (Since P2 was pretty much P1's extension, it also was reasonable).

During Beta Phase 3: "Beta is beta, PS3 users just got to test it so it's normal they get more issues, deal with it" (From here it is that it starts getting old and not very convincing... I mean, Alpha+ 2 Beta phases should not be enough to stop using it as an excuse...? Things already got tested many times. Regardless, P3 went smoothly, so we cannot really complain yet).

During Beta Phase 4: "Even if its Open beta its STILL BETA. Things like these happen, that's what beta does, deal with it" (At this point, the credibility of this argument is simply dead... It has been dragged through pretty much the beggining of the game's testing with the promise that "things will get better" and "such things won't happen at launch", yet little to no improvements are shown regarding the game's quality other than the content itself and, most importantly, things DO repeat afterwards. Some went as far as saying Beta phase 4 was "sucessful"... really...).

And now, on Early Access: "It's an MMO's launch, all MMO's go through this, deal with it".

I mean... come ON, FOR REAL...? The argument which has been used to death and NEVER applied or proved true is still the best answer to give...? People, EA is, technically, the game's actual launch date, and we are still with problems that should have been addressed since PHASE 4 (and they supposedly were, in fact). Do you think all of these things will magically disappear in 2 days after a few hours of maintenance between EA's end and launch...? Well, guess what: the same was said about EACH AND EVERY OTHER PROBLEM, including error 3102.

Enough is enough, really... Legacy or not, you guys really need to start seeing things the way they are. At this rate, all you will do is follow the same old pattern and say:

(On August 27th): "It's just launched, it's obvious they'll get server congestion and issues, all MMO's do, deal with it".

Basically, it all boils down to "deal with it" for all you lot, eh...? And the rest who do not "deal with it" simply get labeled as ~The Dreaded, Disposable Vocal Minority~ because, apparently, all it takes for some of you guys to think everything is fine is for SE to throw a few words and apologies and done; we now have to "deal with it"...

Do not get me wrong: I actually DO support SE's efforts on this, as the problem is, in the end, worse for them than for us. We only lose gameplay time; they, on the other hand, have money on stake.

My complaint is not towards the company since their approach was the best one possible given the context. It is about the position that people like the OP take. Not only most of them are old members dating back from 1.0 or even FFXI, but they also have the least to lose: they are at level 50 and end-game content is still not released, so no wonder they have no complaints... They cannot be in our shoes even if they also get affected by all these issues, yet they SOMEHOW believe they represent us and all player's voices better than the ones truly aggravated by these problems, simply because they have been here for longer. New game = new beginning, people. What happened before is irrelevant to the cause.

You need to take your Legacy googles, your "SE pwnz!" T-shirt and your Cloud Strife figurines out of your eyes and minds and finally say: "Man, I think there's an actual problem with this game and we should at the very least recognize it so SE doesn't act too late.". Right now, your positions are so overly optimistic that the developers literally recognize the issues in public before you do, and that is just ridiculous...

I could not care less about all MMO's having the same issues: this is 2013, this game was announced 2 and a half years ago and, if anything, all the MMO's that had a tough start since then should tell you that this game should NOT have had the same issues since the feedback was there and the mistakes could have been asimilated and learned about. Nonetheless, if I did not know, I would say this is the first MMO to experience these things at launch, since their procedures and reactions are saying pretty much that. And what else to blame but the lack of awareness and complaints from old-time players whose new motto is "Deal With It"...? They get neither feedback nor motivation to foresee problems in time if they get the illusion that most of their players will just settle down with it and wait without saying a word.

Wake up, people: your optimism is not paying off. I would not be writing here if that was the case. I would not be writing here if all those optimistic mantras told since the beta were actually justified through a better gaming experience. On the contrary: the closer the game gets to launch, the more errors and problems appear, and I do believe things should have been the other way around... But since the important lot of players, that is, the ones who communicate most often around the forums and may be heard more easlily, are the ones with almost nothing to lose even if the game gets delayed a month and therefore never complain, then "Keep Calm and Move On" is constantly said, while SE spams the words "error", "issues", "congestion", "emergency maintenance", "apologize", "support us", "stable environment" and "NA/EU servers" in your face and you are all, like, "Deal With It: A Motto Reborn". What does it take for you to recognize a problem so OBVIOUS when it arises...? Repetition does not constitute a valid argument.

Also, if you really think SE is on the position of not caring about the people cancelling their preorders and not playing the game: think twice. Do remember that this game's development costs actually left them on red numbers. That is no secret information, it was made public, go check it out. They need as many customers as they can get, and what is happening right now is not going to help them. First impressions are important. Always. But that is never going to happen of their most loyal player base keeps "dealing with" all the "it's" that keep happening over and over.

To be honest, it will all end up backfiring to you... By diminishing people aggravated by all the issues thinking their support and patronage is not important, not only you are not helping the game in becoming better (since you incentivate the same problems always happening and accept any quick-made hotfix they throw since nobody told SE that players DO NOT actually like that), but, worst of all, you are not living up to the reputation of "FFXIV: ARR has the best community of any MMO"... A good gaming community is one whose first and last priority is to make sure EVERYONE (including ~The Vocal Minority~) gets the best gaming experience possible, and accept all the good and all the bad accordingly. Right now, you are instead alienating anyone deemed a minority as "disposable money" or "a calculated loss", and converting all the bad into "normal, unavoidable knit-picks" whenever the bad happen.

Bottom line: "SE, just keep moving forward." is, paradoxically, the reason why this thread exists in the first place. Please think about it.