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Sujet : Epic Leaves?

  1. #1
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    Epic Leaves?

    more of a brainstorm than anything else: Epic variants on the current Guildleves.

    nothing flashy, just 2-3 times the number of required objectives (kill 30 instead of 10 / 9 collection spots instead of 3) with little to no advantage in terms of reward and would count towards your leave cap just like a normal one would.

    hyper easy to implement as it would just be fiddling the current guildleave settings + dropping in a new NPC to hand them out: a little something extra for people to play with / optional content geared towards party play.

    good idea or bad.
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  2. #2
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    Avatar de Rydin
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    Gridania
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    Nyris Reach
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    Jenova
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    Maître d'hast Lv 50
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  3. #3
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    no, that is all about turning leaves into quests, someone did suggest something like this but predominately the thread is about making them quest chains instead of just one shot bounties.

    this would be identical to the current guildleaves in every way except for the the number of required objectives. making an overarching story and cut scenes takes time and effort, thats all good and dandy but we kinda need more -now-.

    what I'm suggesting is a simple copy and paste of existing code and changing the part of the database for the # of required objectives, then letting the game spawn 12 collection points instead of 3 (or whatever).
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  4. #4
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    Avatar de Rydin
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    mars 2011
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    Nyris Reach
    World
    Jenova
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    Maître d'hast Lv 50
    Citation Envoyé par SogiYa Voir le message
    no, that is all about turning leaves into quests, someone did suggest something like this but predominately the thread is about making them quest chains instead of just one shot bounties.

    this would be identical to the current guildleaves in every way except for the the number of required objectives. making an overarching story and cut scenes takes time and effort, thats all good and dandy but we kinda need more -now-.

    what I'm suggesting is a simple copy and paste of existing code and changing the part of the database for the # of required objectives, then letting the game spawn 12 collection points instead of 3 (or whatever).
    I get ya, and I would love to see that
    (0)