I have been in many game launches Aion SWTOR wow long ago Lord of the rings City of Heros many to name they have all had the same issues they either had game bugs but most have the same problem "OMG we did not expect so many to connect" excuses or the network / hardware not meeting demand. They are limiting logins so the servers are not overstressed, the game goes live in a few more days with all the same servers and as it stands client / server platform. If its worse now it may be even worse on release day. And that will be another day of Queues and downtime i am fully expecting based on the 10 other mmos i played from beta to launch.

But its been 10 other beta launches to full game releases and all have had majorly the same issue, By now they should be somewhat prepared for the numbers that join on EA and launch and have equated that into the design for EA setup.
You can just go look at the japanese server Tech support it had 4-5 posts earlier today, one was about NA/eU odly enouth.

the idea of the post is to make SE aware they need to do better and get this sorted soon. EA and release is where you hook players or lose them the origonal version of this game i got from beta to end died as ppl lost interest in it. Now please SE get all your guys in get everything ironed out even if its a 24hr compelte shut down and matinance bring it up as a shining light of how to do it right after falling so far down expectations