False:Well hello K'ee ^^
The funny thing with this error is that one patch makes it mostly go away and the second one brings it back. Same bug happens on PS3, actually, the game simply locks up and you need to reboot the console. One could blame the Ps3 for that, but if you looked deeper, the game locks up on exact same situations this runtime error can happen.
Virtual function call is always a programming error. And this is an error with the map loading function, this error can only happen when the game is loading parts of the map.
6065 errors can be introduced by externally loaded modules not handling their own functions correctly.
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