Page 1 of 2 1 2 LastLast
Results 1 to 10 of 426

Thread: Runtime Error

Hybrid View

  1. #1
    Player
    Kittra's Avatar
    Join Date
    Apr 2011
    Posts
    349
    Character
    Kittra Thelder
    World
    Hyperion
    Main Class
    Lancer Lv 50
    I keep saying this, but if it was a programing error on SE's part then everyone should be experiencing it.
    I have yet to get a runtime error, and hopefully it stays that way.
    (0)

  2. #2
    Player
    KingofDunkshire's Avatar
    Join Date
    Sep 2013
    Posts
    23
    Character
    Jesse Dunkshire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Kittra View Post
    I keep saying this, but if it was a programing error on SE's part then everyone should be experiencing it.
    I have yet to get a runtime error, and hopefully it stays that way.
    To bad it is a programming error, anyone who's remotely into that field will tell you exactly what the R6025 run-time error is. Just cause you haven't been effected by it doesn't mean it's not SE fault, just means you haven't got to that error in the programming yet.

    People have already reported having this error after

    -Re installing FF14 ARR
    -Re installing MS updates
    -Removing or re installing microsoft visual c++
    -People with new rigs still get this error (so a possible corrupt update is pretty much impossible)
    -Updating/rolling back graphic drivers

    It's happened to a lot of people with different rigs, the only thing that connects the issue is how this error happens and that's when you're ether teleporting or in a severe laggy area when npcs,mobs or other players don't appear for awhile (cities/areas that are packed with fate farming) which causes the runtime error.

    I've actually been R6025 error free for about 6 days tell today, which I've gotten the error twice already, both times was in Dragonshead.
    (1)

  3. #3
    Player HeroSamson's Avatar
    Join Date
    Oct 2013
    Posts
    1,006
    Character
    Zanon Reeves
    World
    Cactuar
    Main Class
    Gladiator Lv 100
    It's a application error.

    I have messed with my pc for 2 weeks.

    I believe I may have come to a solution I do not know if this will help everyone but its worth a shot.

    I have downloaded http://www.microsoft.com/en-us/downl....aspx?id=39328

    I zoned from place to place to test so far so good no crashing, I am crossing my fingers.

    I also have C++ 2008 redistrubable x64 9.0.30729.6161
    C++ 2008 redistrubable x86 9.0.30729.6161


    Hope this helps out.
    (0)

  4. #4
    Player
    Yoseph's Avatar
    Join Date
    Aug 2013
    Posts
    35
    Character
    Brother John
    World
    Balmung
    Main Class
    Arcanist Lv 38
    Quote Originally Posted by Kittra View Post
    I keep saying this, but if it was a programing error on SE's part then everyone should be experiencing it.
    I have yet to get a runtime error, and hopefully it stays that way.
    Wrong.

    It just got past the dev team because it only happens at run time, when specific conditions occur, or when its code "meets the road and the road takes priority" because the code did not approach the freeway the right way.

    If you have received the message that reads "Runtime error R6025 Pure Virtual Function Call," then the program you are using has been corrupted in some way and will need to be deleted and then re-installed. This does not solve the problem though, you can reinstall SE 50 times and it still happens. Even reinstalling the OS will not cure the problem. It is in the Code.
    (0)

  5. #5
    Player
    Cateran's Avatar
    Join Date
    Oct 2013
    Posts
    1
    Character
    Nolanel Vremaix
    World
    Sargatanas
    Main Class
    Archer Lv 35

    Solution

    This game is full with gamebreaking bugs (unavoidable special attacks due the brutally poor netcode) virtual call, falling out from the world into a maze of invisible walls (and stay in the world partially) It`s a really good beta, but far away to be released.
    Solution: get a few decent programmer, coder, the current staff, management or whoever made the decision of be released, failed miserably. Imho...

    ps all the above mentioned problems happened with me and I`m sure I have not seen/experienced everything.....
    (0)

  6. #6
    Player HeroSamson's Avatar
    Join Date
    Oct 2013
    Posts
    1,006
    Character
    Zanon Reeves
    World
    Cactuar
    Main Class
    Gladiator Lv 100
    Update on what I said.

    It lasted for 1 day without fail till today runtime error X86-

    Phase 3 I had zero issues with this, Phase 4 nothing.

    Full game release was nothing till they did the first update.

    RunTime Error happens when I, Zone, touch a teleport crystal, teleport to another zone, running sometimes I run into a invisible wall that isn't even there, I back up move forward and crash, run past zone blue dotted line crash, ive uninstalled game 3 times, even regedit out all c++ files, framework and ffxiv, I ran repair disc for windows 7, I updated drivers, ive disabled programs and enabled to pin point problems.

    Ive had this since the 1st update and have been trying to figure it out myself with no luck, everytime I think I have it fixed its not and im sick of it, just because others don't have it, you are ignoring the problem bad for bis SE.
    (2)

  7. #7
    Player
    KingofDunkshire's Avatar
    Join Date
    Sep 2013
    Posts
    23
    Character
    Jesse Dunkshire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Cateran View Post
    This game is full with gamebreaking bugs (unavoidable special attacks due the brutally poor netcode) virtual call, falling out from the world into a maze of invisible walls (and stay in the world partially) It`s a really good beta, but far away to be released.
    Solution: get a few decent programmer, coder, the current staff, management or whoever made the decision of be released, failed miserably. Imho...

    ps all the above mentioned problems happened with me and I`m sure I have not seen/experienced everything.....
    Sadly that has happened to me as well

    The falling through terrain



    (fyi that image was taken before I got my race change)

    The R6025 error of death

    Just started to get the computer restart/crash

    I don't even want to do H Primals cause of the issues with lag

    I really doubt it's issues with my rig (it's showing age but it's not terrible)

    Geforce GTX 550 Ti
    AMD Athlon(tm) II x2 255 processor
    4gb memory
    Windows 7 64 bit

    I have over 100 games/MMO's on my computer and steam, NONE of them have issues like FF14 ARR does
    (1)

  8. #8
    Player
    Ubermann's Avatar
    Join Date
    Aug 2013
    Posts
    82
    Character
    Ubermann D'are
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Cateran View Post
    This game is full with gamebreaking bugs (unavoidable special attacks due the brutally poor netcode) virtual call, falling out from the world into a maze of invisible walls (and stay in the world partially) It`s a really good beta, but far away to be released.
    Solution: get a few decent programmer, coder, the current staff, management or whoever made the decision of be released, failed miserably. Imho...

    ps all the above mentioned problems happened with me and I`m sure I have not seen/experienced everything.....
    I experience these issues every day. Why has this still not been addressed?
    (1)
    Consciousness creates reality.

  9. #9
    Player
    Kitara's Avatar
    Join Date
    Oct 2013
    Posts
    4
    Character
    Irienei Medialuna
    World
    Ragnarok
    Main Class
    White Mage Lv 87
    So we are paying for lags, stucks, bad support, delays, and bugs.
    Look at what happens to me in Limsa and South Shroud.
    ¡

    (If i jump, with the lag, I go underground, and die by the fall.)
    (1)

  10. #10
    Player
    Alosia's Avatar
    Join Date
    Sep 2013
    Posts
    4
    Character
    Mogu Maze
    World
    Moogle
    Main Class
    Marauder Lv 1

    Accepted Bugs

    SE is aware and have accepted a bug report for the Runtime Error. Here's the accepted bug link.

    http://forum.square-enix.com/ffxiv/t...-R6205-C-error

    Here's a further response to the error from SE.

    http://forum.square-enix.com/ffxiv/t...xception/page2

    I don't think it will be fixed by 2.1, but they are aware of the problem.
    (3)

Page 1 of 2 1 2 LastLast

Tags for this Thread