I keep saying this, but if it was a programing error on SE's part then everyone should be experiencing it.
I have yet to get a runtime error, and hopefully it stays that way.
I keep saying this, but if it was a programing error on SE's part then everyone should be experiencing it.
I have yet to get a runtime error, and hopefully it stays that way.

To bad it is a programming error, anyone who's remotely into that field will tell you exactly what the R6025 run-time error is. Just cause you haven't been effected by it doesn't mean it's not SE fault, just means you haven't got to that error in the programming yet.
People have already reported having this error after
-Re installing FF14 ARR
-Re installing MS updates
-Removing or re installing microsoft visual c++
-People with new rigs still get this error (so a possible corrupt update is pretty much impossible)
-Updating/rolling back graphic drivers
It's happened to a lot of people with different rigs, the only thing that connects the issue is how this error happens and that's when you're ether teleporting or in a severe laggy area when npcs,mobs or other players don't appear for awhile (cities/areas that are packed with fate farming) which causes the runtime error.
I've actually been R6025 error free for about 6 days tell today, which I've gotten the error twice already, both times was in Dragonshead.
It's a application error.
I have messed with my pc for 2 weeks.
I believe I may have come to a solution I do not know if this will help everyone but its worth a shot.
I have downloaded http://www.microsoft.com/en-us/downl....aspx?id=39328
I zoned from place to place to test so far so good no crashing, I am crossing my fingers.
I also have C++ 2008 redistrubable x64 9.0.30729.6161
C++ 2008 redistrubable x86 9.0.30729.6161
Hope this helps out.
Wrong.
It just got past the dev team because it only happens at run time, when specific conditions occur, or when its code "meets the road and the road takes priority" because the code did not approach the freeway the right way.
If you have received the message that reads "Runtime error R6025 Pure Virtual Function Call," then the program you are using has been corrupted in some way and will need to be deleted and then re-installed. This does not solve the problem though, you can reinstall SE 50 times and it still happens. Even reinstalling the OS will not cure the problem. It is in the Code.
This game is full with gamebreaking bugs (unavoidable special attacks due the brutally poor netcode) virtual call, falling out from the world into a maze of invisible walls (and stay in the world partially) It`s a really good beta, but far away to be released.
Solution: get a few decent programmer, coder, the current staff, management or whoever made the decision of be released, failed miserably. Imho...
ps all the above mentioned problems happened with me and I`m sure I have not seen/experienced everything.....
Update on what I said.
It lasted for 1 day without fail till today runtime error X86-
Phase 3 I had zero issues with this, Phase 4 nothing.
Full game release was nothing till they did the first update.
RunTime Error happens when I, Zone, touch a teleport crystal, teleport to another zone, running sometimes I run into a invisible wall that isn't even there, I back up move forward and crash, run past zone blue dotted line crash, ive uninstalled game 3 times, even regedit out all c++ files, framework and ffxiv, I ran repair disc for windows 7, I updated drivers, ive disabled programs and enabled to pin point problems.
Ive had this since the 1st update and have been trying to figure it out myself with no luck, everytime I think I have it fixed its not and im sick of it, just because others don't have it, you are ignoring the problem bad for bis SE.

Sadly that has happened to me as wellThis game is full with gamebreaking bugs (unavoidable special attacks due the brutally poor netcode) virtual call, falling out from the world into a maze of invisible walls (and stay in the world partially) It`s a really good beta, but far away to be released.
Solution: get a few decent programmer, coder, the current staff, management or whoever made the decision of be released, failed miserably. Imho...
ps all the above mentioned problems happened with me and I`m sure I have not seen/experienced everything.....
The falling through terrain
(fyi that image was taken before I got my race change)
The R6025 error of death
Just started to get the computer restart/crash
I don't even want to do H Primals cause of the issues with lag
I really doubt it's issues with my rig (it's showing age but it's not terrible)
Geforce GTX 550 Ti
AMD Athlon(tm) II x2 255 processor
4gb memory
Windows 7 64 bit
I have over 100 games/MMO's on my computer and steam, NONE of them have issues like FF14 ARR does

I experience these issues every day. Why has this still not been addressed?This game is full with gamebreaking bugs (unavoidable special attacks due the brutally poor netcode) virtual call, falling out from the world into a maze of invisible walls (and stay in the world partially) It`s a really good beta, but far away to be released.
Solution: get a few decent programmer, coder, the current staff, management or whoever made the decision of be released, failed miserably. Imho...
ps all the above mentioned problems happened with me and I`m sure I have not seen/experienced everything.....
Consciousness creates reality.

So we are paying for lags, stucks, bad support, delays, and bugs.
Look at what happens to me in Limsa and South Shroud.
¡
(If i jump, with the lag, I go underground, and die by the fall.)
SE is aware and have accepted a bug report for the Runtime Error. Here's the accepted bug link.
http://forum.square-enix.com/ffxiv/t...-R6205-C-error
Here's a further response to the error from SE.
http://forum.square-enix.com/ffxiv/t...xception/page2
I don't think it will be fixed by 2.1, but they are aware of the problem.
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