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Thread: Runtime Error

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  1. #1
    Player
    Astrolia's Avatar
    Join Date
    Aug 2013
    Posts
    85
    Character
    Astrolia Sonne
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    The first day it didn't happen at all was yesterday. I got to play most of the morning and early afternoon. I have to say the game hasn't run that well (smoothly) at all since I started playing during early access.

    I haven't been able to get in today to see how it is running, but if yesterday continues for the future I will be very happy. Previously I had NPCs taking minutes to load, audio cutting in and out, and the CPU would max out. Yesterday, first time I've played the game without interruption until 90000 error, hehe.
    (1)

  2. #2
    Player
    fadeddreamss's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    28
    Character
    Galahad Ironfist
    World
    Coeurl
    Main Class
    Monk Lv 80
    Quote Originally Posted by Astrolia View Post
    The first day it didn't happen at all was yesterday. I got to play most of the morning and early afternoon. I have to say the game hasn't run that well (smoothly) at all since I started playing during early access.

    I haven't been able to get in today to see how it is running, but if yesterday continues for the future I will be very happy. Previously I had NPCs taking minutes to load, audio cutting in and out, and the CPU would max out. Yesterday, first time I've played the game without interruption until 90000 error, hehe.
    I've been having the same problems with the game lately. On Early Access it was pretty fine, but now, I have to wait 3 minutes long for some NPCs to load, I run into a lot of invisible walls, and usually they are located in the same places, like in Western Thanalan, I have one invisible wall in the tunnel going to Footfalls, and then another wall in the middle of the way to Vesper Bay. In some maps, it takes me a long time to even see the other players and my friend tends to make fun of my character while I can't see him :P Oddly, my CPU doesn't max out... actually, I can open Final Fantasy XIV and Photoshop at the same time without even experiencing a decrease in performance... but during game it's getting really annoying.
    (1)
    C'est pour cela que je suis née

  3. #3
    Player
    LunarNeko's Avatar
    Join Date
    Aug 2013
    Location
    Sweden
    Posts
    3
    Character
    Luna Tenebris
    World
    Odin
    Main Class
    Thaumaturge Lv 16
    Quote Originally Posted by fadeddreamss View Post
    I've been having the same problems with the game lately. On Early Access it was pretty fine, but now, I have to wait 3 minutes long for some NPCs to load, I run into a lot of invisible walls, and usually they are located in the same places, like in Western Thanalan, I have one invisible wall in the tunnel going to Footfalls, and then another wall in the middle of the way to Vesper Bay. In some maps, it takes me a long time to even see the other players and my friend tends to make fun of my character while I can't see him :P Oddly, my CPU doesn't max out... actually, I can open Final Fantasy XIV and Photoshop at the same time without even experiencing a decrease in performance... but during game it's getting really annoying.
    Experiencing this too. Invisible walls. Audio cutting. NPCs taking ages to load.. I have even gotten stuck under the ground two times. Went straight through a bridge and ended up in the water xD I freaked out. But most of all I'm having this runtime error. ^^' *sigh* I hope this gets fixed soon!
    (0)

  4. #4
    Player
    Girrander's Avatar
    Join Date
    Sep 2013
    Posts
    10
    Character
    Girander Arriallis
    World
    Shiva
    Main Class
    Gladiator Lv 26
    That's a duplication right here as well. 4 times this evening. Two within an hour of each other - woulda been less had I not been 3102'd out of the server cos I was "still logged in". I'm giving the clean install a try though after updating all my C++ libs. Definitely has the feel of a memory leak with the slowing down shortly before the crash, and often in areas with 200+ Players in close vicinity - Ul'Dah, Leve locs etc.

    We'll see how it goes.
    (0)

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