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  1. #11
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    The stupid thing is, not only do they have inferior network engineers, they have inferior Sr. Network engineers.

    The first thing to do in this situation is set up an emergency team, to patch the launcher on the client side to catch the overflow of the failing queue system.

    It would take a team of programers a couple of hours to write a small sub program creates a 2nd queue "room" that reports to the SE HQ instead of datacenters. Which then SE can send delay routes based on server load.

    Thus when you log in to "server1" it's actually going to [check server load script] instead of "server1"
    When you do that you can completely lower the simultaneous connection speed via client interface "check server load every 3 minutes else, queue"

    It's the equivalent of setting up a line on the street, when the lobby is filled up.
    (3)
    Last edited by kukurumei; 08-28-2013 at 05:43 AM.