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  1. #1
    Player
    LovelyDivinity's Avatar
    Join Date
    Aug 2013
    Posts
    1
    Character
    Lovely Divinity
    World
    Diabolos
    Main Class
    Conjurer Lv 27
    Quote Originally Posted by HeroZero View Post
    I just wish they would get the queue to consistently work, I would rather see "You are 254 in line" than have to spam the log in button till i get a queue notification. Also I feel like the auto log out should be in game, doesn't hurt anything and it can only help. I remember playing pre ARR and seeing players in the same spot for days on end apparently doing nothing.
    Yeah, I'd like it if the queue popped instead of just seeing 1017 forever each cycle through the log in. Though, at the same time I've had two queues where I've been X in line and then at the end the only thing waiting for me was an amazing 1017 error.

    Sigh.

    Oh well, patience is key.
    (2)

  2. #2
    Player
    Roelon's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    18
    Character
    Roelon Geraux
    World
    Balmung
    Main Class
    Conjurer Lv 26
    Consider these facts:

    - Launches are historically flawed.
    - - This is an "acceptable" practice in this field. Mainly because "Launch" server capacity isn't indicative of -actual- capacity (say, a few months down the road). As this is as much a business model as it is an entertainment platform, there is more of a focus on long-term server stability, as opposed to short-term stability.
    - - Consider a "return-on-investment" mindset. Should we spend a relatively large sum of money on a short-term fix; only to be stuck with that overhead once the flood has receded? - Or, should we focus those resources on long-term stability, development, etc.?

    These posts are similar to a child screaming, "I want it NOW!" Please, be more constructive.
    (2)

  3. #3
    Player
    Brahz's Avatar
    Join Date
    Aug 2013
    Posts
    1
    Character
    B'rahz Tia
    World
    Balmung
    Main Class
    Pugilist Lv 15
    Quote Originally Posted by Roelon View Post
    Consider these facts:

    - Launches are historically flawed.
    - - This is an "acceptable" practice in this field. Mainly because "Launch" server capacity isn't indicative of -actual- capacity (say, a few months down the road). As this is as much a business model as it is an entertainment platform, there is more of a focus on long-term server stability, as opposed to short-term stability.
    - - Consider a "return-on-investment" mindset. Should we spend a relatively large sum of money on a short-term fix; only to be stuck with that overhead once the flood has receded? - Or, should we focus those resources on long-term stability, development, etc.?

    These posts are similar to a child screaming, "I want it NOW!" Please, be more constructive.
    Except that many of us have offered constructive ideas. Implementing an AFK time-out, as one example. The "facts" that you cited are, in all actuality, not facts at all, save for the first, which was vague and subjective. What are "flaws?" A "flawed" launch has historically included things so minor as briefly high lag spikes, or quest bugs. Those hardly compare to being unplayable. "Acceptable" practices are subjective as well. Acceptable to whom? Not to the players, who ultimately finance the game. If it were "Acceptable" to launch a game this way, why have so few games been launched in this way? Citation needed. As for your third point, that's not even a pretend-fact. That's a question of preference.

    Your whole post comes off as pretentious. Please be more credible.
    (1)

  4. #4
    Player
    Roelon's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    18
    Character
    Roelon Geraux
    World
    Balmung
    Main Class
    Conjurer Lv 26
    Quote Originally Posted by Brahz View Post
    Except that many of us have offered constructive ideas. Implementing an AFK time-out, as one example. The "facts" that you cited are, in all actuality, not facts at all, save for the first, which was vague and subjective. What are "flaws?" A "flawed" launch has historically included things so minor as briefly high lag spikes, or quest bugs. Those hardly compare to being unplayable. "Acceptable" practices are subjective as well. Acceptable to whom? Not to the players, who ultimately finance the game. If it were "Acceptable" to launch a game this way, why have so few games been launched in this way? Citation needed. As for your third point, that's not even a pretend-fact. That's a question of preference.

    Your whole post comes off as pretentious. Please be more credible.
    Pretentious? Gotcha. Chock that up to a standard posture that I'm often forced to take when trying to explain a very dynamic concept to the ignorant "I want it now" guys.

    Sure, my post was a very short "Cliff's Notes" explanation; but it was geared toward the ignorant.

    Be more credible? To do so would require an inordinate amount of time to explain. I could cite my education and experience in this matter, but in truth - I'm just another guy behind a keyboard. I'm just trying to be a bit more constructive than the trolls and blind-haters.
    (0)

  5. #5
    Player
    Polifemo's Avatar
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    Aug 2013
    Posts
    6
    Character
    Polifemo Elciego
    World
    Midgardsormr
    Main Class
    Archer Lv 11
    Quote Originally Posted by Roelon View Post
    Consider these facts:

    These posts are similar to a child screaming, "I want it NOW!" Please, be more constructive.
    I dont get you wrong... but considering your opinion I have to disagree with you. When you offer something (software etc) and you charge (game price, subscription.. etc) ... you as seller and merchant have a responsability to satisfy that demand.. So it's not a matter of "childish screams" is an economical matter, money matter.. Simple... Im an old guy... Im not a kid.. I play some MMOs just to relax and have some fun when I get time free. So everyone expects that If they pay for the product (herein Game...) and I they are serious about paying monthly subscription.. Then SE as merchant (software devs, however you want to call it...) have the responsability to address the issue immediately no questions asked. They in fact would be violating their own agreeements to provide excellence game experience.. So here you have 2 problems.. They would be violating their agreement and making false advertisement. So do not say it's childish screaming please.. These are their customers demanding the product for what they have paid for.
    (5)

  6. #6
    Player
    Roelon's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    18
    Character
    Roelon Geraux
    World
    Balmung
    Main Class
    Conjurer Lv 26
    Quote Originally Posted by Polifemo View Post
    I dont get you wrong... but considering your opinion I have to disagree with you. When you offer something (software etc) and you charge (game price, subscription.. etc) ... you as seller and merchant have a responsability to satisfy that demand.. So it's not a matter of "childish screams" is an economical matter, money matter.. Simple... Im an old guy... Im not a kid.. I play some MMOs just to relax and have some fun when I get time free. So everyone expects that If they pay for the product (herein Game...) and I they are serious about paying monthly subscription.. Then SE as merchant (software devs, however you want to call it...) have the responsability to address the issue immediately no questions asked. They in fact would be violating their own agreeements to provide excellence game experience.. So here you have 2 problems.. They would be violating their agreement and making false advertisement. So do not say it's childish screaming please.. These are their customers demanding the product for what they have paid for.
    +1 for your take on it.

    My only counter to that is that you will very likely be well-compensated for your perceived loss. I fully anticipate a bunch of free time, or in-game items as a result. Project Management 101 teaches that a backup is needed to appease both stakeholders and end-users for any shortfalls in failure to meet a suspense. Of course they're not going to talk about it now. Then, it would be expected; and that which is expected can't be percieved as something "extra". We'll all get something out of this after the dust settles. It will likely outweigh our perceived loss. I.E.: Five days of poor login capability = 10 days of free play time.
    (0)

  7. #7
    Player
    Polifemo's Avatar
    Join Date
    Aug 2013
    Posts
    6
    Character
    Polifemo Elciego
    World
    Midgardsormr
    Main Class
    Archer Lv 11
    Quote Originally Posted by Roelon View Post
    +1 for your take on it.

    My only counter to that is that you will very likely be well-compensated for your perceived loss. I fully anticipate a bunch of free time, or in-game items as a result. Project Management 101 teaches that a backup is needed to appease both stakeholders and end-users for any shortfalls in failure to meet a suspense. Of course they're not going to talk about it now. Then, it would be expected; and that which is expected can't be percieved as something "extra". We'll all get something out of this after the dust settles. It will likely outweigh our perceived loss. I.E.: Five days of poor login capability = 10 days of free play time.
    Hope so... but let me honest with you my friend... They better hurry.. The train is already going and looks like it's not going to wait for them..
    (0)

  8. #8
    Player
    Hoveurt's Avatar
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    Aug 2013
    Posts
    64
    Character
    Kobra Paige
    World
    Diabolos
    Main Class
    Pugilist Lv 50

    YAY! The silence is BROKEN!

    (0)

  9. #9
    Player
    Studybreak's Avatar
    Join Date
    Aug 2013
    Posts
    38
    Character
    Study Break
    World
    Exodus
    Main Class
    Thaumaturge Lv 31
    Paid good money to play this game, log in for a few hours, get kicked w/ error 90000, now eternal error 1017 and can't play any more. Couldn't get in at all yesterday, and Sunday only for a couple hours. Fail launch #2, congrats SE, you did it again.

    Also, AMD support is pathetic, barely run at 40fps w/ AMD 7990, very choppy. That said, it looks pretty, now if only I could 1) log in, and 2) play at more than 40fps.

    At least it was only $30 wasted, and not $50-60 like other games.

    Very disapointed.
    (2)

  10. #10
    Player
    Roelon's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    18
    Character
    Roelon Geraux
    World
    Balmung
    Main Class
    Conjurer Lv 26
    Aside from my personal, and relatively slight inconvenience of not being able to play the game right now; I'm actually kind of glad that people are rage-quitting. In a weird sort of way, it's weeding out the ritalin-sniffers and trolls.

    It's sad that so many of these threads offer nothing constructive. (Google "Juvenile-onset disinhibition disorder")
    (0)

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