Do u have Anisotropic setting x16 in Nvidia setting and the same in game settings too or just in the NCP only? Thanks , looking forward to hear your results.Well, due extensive testing for quiet a Long period of time now, i found out that whenever i Change from anisotropic filtering to just bilinear one, the game no longer crashes. Whenever i Switch back, it is just a question of time for the game to Crash again. That said, the System runs everything i throw at him stable, stress-tests, 3DMark, whatever imaginable.
Maybe SE-Team might take a look into this or communicate it towards NVidia? They already Support this game, so one can hope this gets better :-)
Update: I have Chosen to overwrite anisotropic-settings to 16X via NVidia Settings - not a single Crash, but lovely filtering. If it keeps stable, i will update once again ^^
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