I want this game to be good. I really do. But they've stripped out every bit of difficulty and made it as boring as possible. I can't lower my standards to the point where I'll accept being able to go afk against bosses and come back relatively unhurt. That isn't fun or exciting.
In addition to quest battles needing to be more difficult, all content with level syncs needs to only allowing being 1 or so levels above the level sync. Not +3. Right now higher level players (including all legacy characters) can blow through content, defeating the (very important) purpose of level syncs. Whatever mechanics they have in place to scale FATEs to numbers is not working. They are often a mess and unplayable, with no intelligence required.
Btw, just accepting whatever the dev team puts out hurts the game in the long term. You are not doing your job as participating players at guiding them towards what is fun.


LOVE ARR! Keep it up Yoshi and team, appreciate all that you do for us!
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