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  1. #3
    Player

    Join Date
    Mar 2011
    Posts
    106
    I find it hard to believe no one has responded to this yet considering the heated debate that took place regarding spawn times and drop rates for the new NM's. So I'll go ahead and throw out some ideas.

    For the "Hardcore players" I think they should go ahead and add in HNM's/kings with 12-24 hour respawn timers for groups of 16+ players. The drops from these HNM's could be +1 or +2 versions of certain weapons and armor, and a very high drop rate (50-60%) for items needed to synth other high end gear.

    For the "Casual players" they could add instanced boss fights like BCNM's or ENM's for groups of 4-8 people that could be done once every 5 days or so. These fights could even be light versions of the HNM's fights. The drops from these fights would be the normal versions of the same weapons and armor that is dropped from the HNM's, and the same items needed to synth the other high end gear would drop as well but at a lower drop rate (15-30%). Similar to ENM's from FFXI these fights would require everyone in the group to have a certain item which they have to obtain each week before being able to enter the fight.
    (2)
    Last edited by Steggun; 04-14-2011 at 01:18 PM.