To: Producer Yoshida and the FF XIV Team,
With the results of the 2nd Player's Poll out, I'm glad to hear that you're going to be changing the Battle Regimen system. Here are some suggestions and thoughts on the Battle Regimen and what to change:
1. The current Battle Regimens are just too restrictive: You're locked into this "mode" once you enter a Weaponskill or Spell and stuck waiting until everyone adds their attacks to the Regimen, and then it gets fired off.
It's frustrating, and makes it very hard for Mages (Conjurer, Thaumaturge) to participate at times in some Regimens if they're also helping to Cure / Heal the party (i.e., they're stuck, locked in this mode, waiting for everyone else to add their attacks before being released to do other actions). Melee are also "stuck" waiting until everyone in the Regimen has added their attacks. Also those hoping to add some enhancing buffs (Raging Strike, Ferocity, or Blood Rite, etc.) lose their enhancements waiting for the Regimen to go off sometimes.
2. The Visuals / Special Effects feel almost non-existent and really unimpressive compared to Skillchains (RENKEI) in Final Fantasy XI, something you all made years ago.
Look at any Regimen effect (like Regimen of Ruin, etc.), and compare that to a LIGHT (element) Skillchain (Hikari Renkei), and there's no comparison: A huge, glowing, expanding sphere of Light explodes outwards over the monster, it was impressive for it's time and looks better than any Regimen effect right now.
Suggestions to fix Battle Regimen:
- Bring back the Skillchain (Renkei) System from Final Fantasy XI, or some type of Free-Form Attack / Combo System where Players can add their attacks with timing, and are free to do other actions after their "turn".
The Skillchain System was one of the best things about FF XI, and it's an exciting system where Players can throw in their attacks and spells if timed right, and produce great results.
I liked the suggestion from ChiefCurrahee as well for adding enhanced effects. There are some great ideas on the forums.
Please consider making something like the Skillchain System you had in FF XI, or some open system that allows players to add their Attacks but keep doing OTHER things afterwards. This is especially critical to get more Mage participation as well (if they happen to be on Cure / Heal duty in a party).
Thanks!![]()