ya this was brought up in the latest player poll, and was stated we may be getting rid of this system all together
ya this was brought up in the latest player poll, and was stated we may be getting rid of this system all together
Perhaps. Stat auto-allocation comes into effect (The Diablo III method), then the point is moot. They'd still have to change how food effects are calculated, however.
Personally, I'd like physical levels stay in place. Job ranks should be able to be ranked up at a moderately decent pace, like it can be currently. This pleases the folks who like to rank up at a quicker pace.
Physical levels should be gotten much more slowly since you gain EXP no matter what job you are. Right now there is no obvious "status symbol" that shows you ranked up lots of jobs. A Job Rank 50 should be easy to get to. A physical Level 50 should be hard to get to, and only achievable if you had gotten enough EXP through ranking up multiple rank 50 jobs.
This encourages the horizontal leveling that the armory system establishes, and it'll give both "casual" and "hardcore" players something to strive for. An easy goal: job ranks, and a harder goal: physical levels.
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