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Thread: FFXIV for Mac

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  1. #1
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    The main problem with this is because mac doesnt support directx it would require the entire program being rewritten, if SE mentioned the possibility of it and didnt come through, it will be because they looked into the idea and thought it wasnt financially viable.

    This is because most people have PCs and as people have already said, its not hard to put a second partition on to use windows.

    Before anyone says "but they will have had to rewrite it for PS3 compatibility" this will be true but they will have looked into it and thought it was financially viable because most of the japanese players will play on PS3 which will more than cover the cost in the long term
    (0)

  2. #2
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Delsus View Post
    The main problem with this is because mac doesnt support directx it would require the entire program being rewritten, if SE mentioned the possibility of it and didnt come through, it will be because they looked into the idea and thought it wasnt financially viable.

    This is because most people have PCs and as people have already said, its not hard to put a second partition on to use windows.

    Before anyone says "but they will have had to rewrite it for PS3 compatibility" this will be true but they will have looked into it and thought it was financially viable because most of the japanese players will play on PS3 which will more than cover the cost in the long term
    One of the big strengths that Square-Enix touted about the Crystal Tools engine is it's ability to be multi-platform and how easy it is to port to other systems... Now, I do believe that it isn't as easy as an option that they run though the compiler "Build for PS3... / Build for OS X" but I still hope this is something they decide to do...

    I would love to run this on my system without having to shut down the computer just to boot to Windows.
    (1)
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