if your talking about the weekend part, that's not a misunderstanding, he says in his post

"グランドカンパニーは公式情報が週末~来週にかけてリリースできる予定です。"
"Information regarding grand company is planned for release next weekend"
the kanji in bold directly translates to weekend-next week

I took a look at the crafting post too, its pretty long so i dont want to translate the whole thing, i'll do it in point form,

* team feels that current recipes require to much materials, and they plan to review this & change recipes for items
* issue where materials needed require higher lvl crafting then the item being made.
* these changes are not to destory the economy for crafts (i guess by making crafting easy) but rather hoping to inprove the system for a better economy
*they plan to make it so lvling crafting/gathering up to R20 will be easy
*R20+ will be able to directly participate in the market and economy of the game
*Crafters will be able to personally adjust aspects/parameters of the item they make, even if the item rank is the same, different classes require different parameters. (not sure what he means, since this issue can be resolved by creating class specific items, maybe hes refering to stuff like haubergeon, which is used by mrd/lnc/gld, maybe crafters can adjust stats depending on the class they are creating it for.

**got to watch my nephew for abit so i'll translate the rest in afew mins if someone does not do it already.**
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