Quote Originally Posted by Xzen View Post
Again when everything is risk vs reward the risk becomes a non factor. You're only choice is to go for the reward or pay for an elaborate chat room because all you would do is stand in the safety of a town and chat.
There's nothing safer about not having anything to loose when currently going into combat, thats the problem. So the only difference between leaving the city in this game is your getting gil thrown at you or your not (crafting/gathering aside).