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  1. #11
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    334
    Again I have played games were gear loss and xp loss were a part of the mechanic. You're going to die and suffer the penalty. All I did was make sure I always had spare sets of gear and buffer xp. In a system where everything is risk vs reward the risk has no meaning. I'm telling you the reason death penalties exist from a developers point of view is in fact there to slow your progression to keep you playing and paying your sub longer. It's not speculation it is fact. Also the death penalties have rarely if ever made a bad player a good one. I've seen bad players slowly progress through these harsh death penalty mmos from start to finish and never get better in any way. So then I guess we could add that if a bad player can still progress even with xp loss then the penalty hasn't even added to the difficulty of the game they have just made it take longer. That doesn't add to the fun it's just a time sink.
    (2)
    Last edited by Xzen; 04-12-2011 at 11:22 PM.