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  1. #1
    Player
    Minione's Avatar
    Join Date
    Aug 2013
    Posts
    20
    Character
    Lord Minione
    World
    Faerie
    Main Class
    Thaumaturge Lv 30

    BUG: Newly added inventory items not useable if inventory window is already open

    Not a big deal but I noticed this so I thought I'd report it...

    Thread name: BUG: Newly added inventory items not useable if inventory window is already open
    Time: August 24th, 2013 around 2:00pm
    Frequency: Once
    World name: Faerie
    Character name: Lord Minione
    NPC name: N/A
    Monster name: Buzzard
    Class/level: Theologist/14
    Party or solo: Solo
    Race: Lalafel
    In-game time: 10:00
    Area and coordinates: Just outside the first levequest area.
    Steps:
    1. Start the levequest where you kill bombs to get bomb finger
    2. Keep your inventory key items window open
    3. Kill a bomb, see you get bomb finger
    4. Try to use bomb finger, you can't.
    5. Bomb finger only useable if you close/open the inventory window.

    The inventory window initializes and registers items when they're loaded, but when the window is already open and the item is added dynamically it does not registered properly, hence the item is unuseable.

    Connection Specs
    •Type of internet connection/provider: Comcast
    •Modem maker/model number: Buffalo/WZR-450HP
    PC Specs
    -=-=-=-=-=-=- System Information -=-=-=-=-=-=-
    SYSTEM_OS Microsoft Windows 7 Enterprise Edition 64bit (build 7600)
    SYSTEM_CPU Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
    SYSTEM_CORE_NUM SYSTEM_CORE_LOGIC 8 SYSTEM_CORE_PHYSICS 4
    SYSTEM_BIOS Default System BIOS
    SYSTEM_MEMORY 8183.082MB
    SYSTEM_VIRTUAL_MEMORY 2047.875MB
    SYSTEM_PAGE_FILE 16364.309MB
    SYSTEM_STORAGE C:\ SYSTEM_HARDDISK_DRIVE SYSTEM_TOTALDISC_SPACE 458.886GB SYSTEM_FREEDISC_SPACE 366.226GB
    SYSTEM_DIRECTX_VERSION DirectX 11
    SYSTEM_GRAPHICS NVIDIA GeForce GTX 275
    SYSTEM_GRAPHICS_DEVICE \\.\DISPLAY1
    SYSTEM_GRAPHICS_CHIP GeForce GTX 275
    SYSTEM_GRAPHICS_MAKER NVIDIA
    SYSTEM_GRAPHICS_VRAM 869.375 MB
    SYSTEM_GRAPHICS_SHARED_VRAM 3199.906 MB
    SYSTEM_GRAPHICS_DAC Integrated RAMDAC
    SYSTEM_GRAPHICS_DISPLAY_MODE 1600 x 1200 (32 bit) (60Hz)
    SYSTEM_GRAPHICS_DRIVER nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
    SYSTEM_GRAPHICS_DRIVER_VERSION 8.17.0012.8562
    SYSTEM_GRAPHICS_DRIVER_DATE 2011/10/15 17:53:00
    3.0
    SYSTEM_GRAPHICS_PIXEL_SHADER 3.0
    SYSTEM_GRAPHICS_VERTEX_TEXTURE SYSTEM_SUPPORT
    SYSTEM_SOUND Realtek Digital Output (Realtek High Definition Audio)
    SYSTEM_SOUND_DEVICE_ID {18631660-EE13-4452-BFC7-6D4DFB811D1F}
    SYSTEM_SOUND_DEVICE_NAME RTKVHD64.sys
    SYSTEM_SOUND_DRIVER_VERSION 6.00.0001.5904
    SYSTEM_SOUND_DRIVER_DATE 2009/07/28 21:00:14
    SYSTEM_INPUT {6F1D2B60-D5A0-11CF-BFC7444553540000}
    SYSTEM_INPUT_NAME mouse
    SYSTEM_INPUT_REMARKS SYSTEM_GAMEPAD_AXIS 3 SYSTEM_GAMEPAD_BUTTON 8 SYSTEM_GAMEPAD_FOV 0
    SYSTEM_INPUT {6F1D2B61-D5A0-11CF-BFC7444553540000}
    SYSTEM_INPUT_NAME keyboard
    SYSTEM_INPUT_REMARKS SYSTEM_GAMEPAD_AXIS 0 SYSTEM_GAMEPAD_BUTTON 109 SYSTEM_GAMEPAD_FOV 0
    SYSTEM_INPUT {959C0930-B475-11E1-8001444553540000}
    SYSTEM_INPUT_NAME Elecom Wired Gamepad
    SYSTEM_INPUT_REMARKS SYSTEM_GAMEPAD_AXIS 4 SYSTEM_GAMEPAD_BUTTON 12 SYSTEM_GAMEPAD_FOV 1
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

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  2. #2
    Moderator Elrisivana's Avatar
    Join Date
    Aug 2013
    Posts
    244
    Thank you for posting your concerns about not being able to use items while tge inventory is open. I have made sure to submit all of your information to the development team, and they will thoroughly investigate this matter, based on your report. Unfortunately, I cannot guarantee that a direct response will be posted on this thread, but I do recommend checking Here or Here for any details regarding the development team's investigation. Thanks again for your report!
    (0)

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