I will skip the petty personal attacks you seem to be so fond of, and I'll just respond to the arguments, if you don't mind.
You seem not to have noticed what guildleves are intended to be. A quick and dirty repeatable leveling medium. You can easily bet your monthly wage that no further storyline elements will be added to them, simply because that would defeat the purpose of their quickness. Besides, the fact that they're repeatable would lead people to simply skip the story part even if it was implemented.
Shallow content doesn't make for deep storylines, and guildleves are just that, utility-oriented but quite shallow content.
"I'm right because I'm right!". Sorry mate, but I'm afraid that tastes different than yours are still valid, as much as you don't seem to accept that.Excel Online has original, good lore? Was it behind all the math and technical info the game throws at you?
Those who don't think the lore sucks live in a denial or are fanboys. Simple.
Disagreeing with you != Being fanboys or in denial.
That's all nice and fun, but it's *text*. While It's definitely a nice read, it doesn't exactly equate to something that can get a new player hooked in nowadays' market. You need the fireworks to do that, and the fireworks are missing.Hell, I don't know about you but I was presented with background info about Archons and the coming invasion of Garlean empire at rank 5. It will only get better once they add more to it.
You got the examples. The fact that you don't *personally* like them (since it seems that for you FFXIV is the only game with a cool lore out there, lol). doesn't make less valid examples.Well, why aren't we getting any examples? Excel Online? LOTR "HEY LOOK, OUR GAME HAS GANDALF" Online? Rift "Our game is named after our novel new gameplay feature, see how serious we are about the lore? LOL!"? Age of "Hey isnt this world cool? Not that there's anything to really look forward to, but HEY LOOK IT'S" Conan?
You mean that childish, messy, half-copied cauldron of cheap pop culture and sad comic relief? Quite refined...Aside from WoW, every game fails hard lorewise, one way or the other.
Yep, of course you think they're gonna add the world to low levels in a few months. Funny how you were the one talking about finite resources.Which is why a) tutorials and b) guild"this system can't be made any better"leves must be implemented and fleshed out. But because we can only look at the present situation (where there are a lot of sidequests to do already), we can not figure out a situation where things would be different without doing exactly what the OP proposes to do. Oh wait, that's not "we", that's just you.
The present situation is what we have in front of our eyes, and the easiest solution to the absolute lack of start game content is to condense what we have towards lower levels and add to it. The rest is wishful thinking, blind faith and rosy tinted glasses.
Suggestions are, obviously, to be based on the present situation, not on what santa claus will bring.
[UOTE]Yet the FINAL FANTASY audience has been craving for all things sandboxy since what, FFX? [/QUOTE]
Oh, and where exactly did you get that?
Actually the main points of criticism to FFXIII are that the characters are shallow, there's little involvement and character progression, and the story is too simplistic. Things that you seem to really enjoy, considering how you seem to be so adamantly resistant to any deepening of the story and it's characters.Cities! Open world you can explore! Sidequests! Towns full of NPC's! Did you not hear about the criticism of XIII? That game can't get any more dense storywise, yet somehow the audience was asking for the aforementioned things. Hmm.