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  1. #1
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    You seem to be assuming that since another developer didn't use enough resources to flesh out the story of their MMORPG at medium levels, SE should neglect the low levels. Sorry but it doesn't work like that.
    Nobody is neglecting the lower levels, as like I said, there is plenty to do in the lower levels and more is coming. I'm saying that they should not repeat what other developers did, what you are suggesting, because it has always ended in a failure. They should spread the content among all levels, without neglecting any level range. Naturally for that to happen the level range that takes longer to complete needs more content for the spread to be considered "even". That's a nobrainer.

    And LOL at other MMORPG not having a good lore. Final Fantasy isn't the only good lore out there. The conan lore is great, and the warhammer lore is one of the best fantasy settings even created. Let's not even get into looking at Lord of the Rings and the upcoming star wars.
    It gets easier when you can use pre-existing lore, but those games have already failed or are past their time. No game with lack of pre-existing lore has achieved a good standard, and that is what keeps pulling them down. Conan may have a good lore, but the game sure failed in presenting it to the player in an interesting way beyond the first 20 levels. The point is to make people interested about the lore. The better the lore is, the easier it gets, but simply being able to use pre-existing lore doesn't mean the end result is good. In those games, maybe LOTR aside, it wasn't.

    Frankly, it was incredibly hard to care about the lore of Conan without having read the books. The game should be able to make good use of the lore without me having to introduce myself to it first, and Conan didn't do a good job at it. Where was the enemy that was approaching? Who were the protagonists? Where is the mystery? At least LOTR gave us the basic "evil is approaching hurrdurr" talk (...I think?)

    There are PLENTY other MMOs in the market with a good story and good/complex lore, and a way more solid newbie experience than FFXIV. SE needs to get on a competitive level on that as well, or the relaunch will fail. It's that simple.
    No, there aren't, and if there are, they are few and far between as well as old, or failures that didn't succeed in using the lore to their advantage.
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    Last edited by Betelgeuzah; 04-18-2011 at 02:33 AM.

  2. #2
    Player
    Abriael's Avatar
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    Mar 2011
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    Ul'Dah
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    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Betelgeuzah View Post
    Nobody is neglecting the lower levels, as like I said, there is plenty to do in the lower levels and more is coming.
    It's not nearly comparable to the low level experience in other games, sorry. Not even on the same planet.

    It gets easier when you can use pre-existing lore
    LOL. Any MMORPG (or any kind of game actually) developer will tell you that working with a pre-existing lore is *much* harder than working with an original lore. Not only you are subject to a lot more restrictions on what you can and cannot do, with that lore, but also you have to cope with the *established* image of that existing lore the fans have, and the fans are even more demanding and unforgiving than the actual owners of an IP. Final Fantasy XIV suffers partly from that problem because even if it's an original lore, it's still part of an established IP.

    but those games have already failed or are past their time.
    ALL of them are more successful than FFXIV at the moment. LOTRO is nowhere near a failure, and Star Wars Galaxies still has to be released.

    This game has plenty competition, on every level, lore included. So it needs to gain a competitive edge on every level, lowbie experience included. At the moment, that's lacking. Sorely.
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