Its the same in the most areas.
Like the wandering fate near skull valley.
About 8 of thoose cockatrice like mobs spawned... I needed 4 for a hunting log... I spammed Overload all I could.... Got credit for 2 kills only. Simpy just too many, and too much AoE.

Was it not mentioned some time ago, that if 1 FATE became overcrowded, the game would create a 2nd FATE, and divide people into them? Or something in the lines of that...